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Mr. Hopper!
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best map rating: 25.88
[BlackG]bRuTALLica in Gold Rush [...
Call me god!
best overall rating: 24.05
[BlackG]bRuTALLica
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most time played: 5.3 hrs
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schnoog - 21 days 9 hours 34 minutes agoTime is relative.....
Meister Gandalf - 22 days 21 hours 16 minutes agohappy halloween :) ok a bit late
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Punisher* - 91 days 15 hours 8 minutes agoWas off for quite a while, but it's back! <3
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Changes here, changes there.....
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[map] Oasi
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Written by Wolfmap.de, Nov 21 2009 at 21:50

Maps/Mods
Allied Intelligence have discovered a weapon research bunker outside of the town of Braundorf. It is the Allies mission to blow up the gas and electricity control systems, causing overloads which will destroy the facility.

Changes from Beta 4 to Final:

  • Map is brighter
  • Added more voice announcements
  • Fixed Command Map
  • Additional pk3 for ETpro (Fix of Command Map icons & adding more Ammo- & Health Cabinets)
  • Retextured
  • Based on Beta 4, all custom made stuff will still work

» read more on Wolfmap.de
Written by Wolfmap.de, Nov 20 2009 at 22:43

Maps/Mods
[aF]$toerFaktoR made a very small (572 kb filesize) mod for Bremen to set the map in a winter scenario.

» read more on Wolfmap.de
Written by Wolfmap.de, Nov 18 2009 at 09:51

Maps/Mods
Axis have to plant a bomb on the bombsight. Allies must protect the bombsight.
» read more on Wolfmap.de
Written by Splatterladder-Forum, May 17 2008 at 17:17

Mods
Place the zip files into the nav subfolder under the game they go with.

1. Omni-bot Waypoint File for RoN Sniper Gigant Final

Download:

ron_sniper_gigant_waypoints_by_pha-narmer.rar

The waypoints is beta and were made by =PHA=NARMER - thx for that!

More

2. Omni-bot Waypoint File for RoN Sniper Ruine Beta 1

We have 2 different versions!

Download:

1. ron_sniper_ruine_waypoints_by_uje-niek.rar
2. ron_sniper_ruine_waypoints_by_pha-narmer

The waypoints were made by [UJE]Niek/=PHA=NARMER - thx for that!

More

Greetz Jigsaw
» read more on Splatterladder-Forum
Written by Wolfmap.de, Nov 14 2009 at 13:54

Maps/Mods
The secret Command Post under the church has to be destroyed by the axis before more allies arrive.
» read more on Wolfmap.de
Written by Wolfmap.de, Nov 13 2009 at 18:56

Maps/Mods
Small frag map for 1v1, 2v2 & 3v3.
» read more on Wolfmap.de
Written by Wolfmap.de, Nov 11 2009 at 16:34

Mods
TJMod 1.6.3 is out, 1.6.2 was not released since it was more like a 'public test' because I knew there would be issues to fix.
Among the new things is tj_autodemo which will automatically record temporary demos while doing timeruns, and when a run is finished it will save the demo with the time and run name and so forth in its filename.
Also panzerfaust will now work as 'rockets' so Q3 Rocketruns are now playable, panzers will automatically be added and given when there is a "weapon_rocketlauncher" entity in the map, give this entity a "count" key to specify how much ammo to give with the panzerfaust.
Also some minor bugfixes like case-insensitivity at tjg_blockedmaps and so forth.

Download & Info:

--> TJmod 1.6.3
--> Trickjump.me
» read more on Wolfmap.de
Written by Splatterladder-Forum, May 09 2008 at 04:35

Mods / ETPro

Version 2.1 of ACPro is out.

ACPro is a lua module for ETPro servers directed against cheaters and lamers. The new version has a fix for ETAdmin mod, where attackers could gain the level of other players by joining with a prepared nick. ACPro also includes fixes resp. enhancements by reyalp. Screenshots are available here. You can download ACPro at luk4ward.boo.pl.

For instructions, further info or contact to the author check out User:Luk4ward@wolfwiki.anime.net

Some servers running ACPro 2.1:
» read more on Splatterladder-Forum
Written by Wolfmap.de, Nov 06 2009 at 18:39

RtCW/ET
"We have confirmed that non-cheat software caused some of the kicks for Violation #70762. We encourage admins to give players the benefit of the doubt and ignore this violation number; it has been removed from our system."
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 31 2009 at 11:41

Mods
Both teams and each class are Skeletons, the allies are a bit more rotten than the axis.

Download:

--> Halloween Skeletons

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 31 2009 at 11:34

Maps/Mods
Halloween fun map. Keep the flag in the middle building for 5 minutes to win.
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 30 2009 at 09:33

Mods
Enhanced Mod is a server side mod expansion pack for server administrators to tweak unsettable game behaviour stuff given by the original mod. No extra pk3 needed! ~Equal One

Download:

--> Enhanced Mod v1.0.3

Features:

  • A powerful flexible xml configuration enables the possibilty to write you own weapon settings for each class/team.
  • Conditional respawn settings(for example "IF" the medic carry a Thompson automaticaly he own also a MP40).
  • Multiple primary weapon settings.
  • Startammo and additional ammo in clip defined by xml config.
  • Molotov possibile now for all classes!
  • New possibile behaviour of the rifle nade launcher(no reload needed!)
  • Experimental doublejump modification(standardly disabled).
  • Easy way to alternative server configs. Below some examples:
  • On a new player connection a info message like "enhmod: ETPlayer connected with ip: 95.223.***.***:27960(Germany) client version: xxx" appear.
  • First headshot message.

Future planed features:

More !xxxxx (fun) commands integrated in jaymod level hierarchy, example !crazyweapon on, !nadelauncher on, !singlepistol on
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 27 2009 at 21:03

Community

The Wolfenstein Fun Weekends - Wolfenstein, W:ET & RtCW Server!

palacewolfenstein.de starts their Wolfenstein Fun Weekends!
In detail: From Friday until Sunday, every evening is starting one of the Wolfenstein games. Which ones? Here:

FRIDAY: Return to Castle Wolfenstein
SATURDAY: Wolfenstein
SUNDAY: Wolfenstein: Enemy Territory
TIME: always from 18:00 to 02:00

RtCW: palacewolfenstein.de RTCW Public (shrub)
IP: 62.75.222.194:27780

Wolf: palacewolfenstein.de Wolf Public (promod)
IP: 87.118.82.150:38000

W:ET: palacewolfenstein.de ET Public (etpro)
IP: 85.131.198.211:27960

So cool your beer and have fun!

PS: You can win an award

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 26 2009 at 18:46

Maps/Mods
Bienvenue sur la map de Cortex, le but pour les Axes est de ramener 3 CD vers le pc pour les graver. Le but des Alliés est d'empecher l'Axe de ramener les CD avant les 12 coups de midi.

Changes:

  • modefiled by [aF]$toerFaktor and [aF]Vanhintn from ANTIFRONT CLAN!
  • other textures
  • other sounds like "Nirvanna: Smells like teen spirit"
  • map light not higher than 200
  • [aF] Wish You A Lot Of Fun : ]
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 25 2009 at 15:41

Maps/Mods
Allied spies undercovered details of an Axis plan to transport a fortune in gold to a more secure location. The Allies have planned an attack to intercept the gold during its stopover in Bremen.

Changes from Beta 2 to Final:

  • added fixes (mapscript & lights)
  • reworked command map
  • retextured, looks now like a bombed german city
  • included a fitting skybox
  • usage of (fixed) shaders for a better look (terrain, windows, marble floor, vase, etc)
  • usage of new/changed/fixed textures (windows, wall, gate, floor, truck)
  • Bremen is now shown on the right place in the campaign map
  • removed advertisings from the map
  • removed all unneeded textures and shaders from the pk3
  • based on beta 2, all custom-made stuff will still work

» read more on Wolfmap.de
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