Allied Intelligence have discovered a weapon research bunker outside of the town of Braundorf. It is the Allies mission to blow up the gas and electricity control systems, causing overloads which will destroy the facility.
Changes from Beta 4 to Final:
Map is brighter
Added more voice announcements
Fixed Command Map
Additional pk3 for ETpro (Fix of Command Map icons & adding more Ammo- & Health Cabinets)
Retextured
Based on Beta 4, all custom made stuff will still work
TJMod 1.6.3 is out, 1.6.2 was not released since it was more like a 'public test' because I knew there would be issues to fix. Among the new things is tj_autodemo which will automatically record temporary demos while doing timeruns, and when a run is finished it will save the demo with the time and run name and so forth in its filename. Also panzerfaust will now work as 'rockets' so Q3 Rocketruns are now playable, panzers will automatically be added and given when there is a "weapon_rocketlauncher" entity in the map, give this entity a "count" key to specify how much ammo to give with the panzerfaust. Also some minor bugfixes like case-insensitivity at tjg_blockedmaps and so forth.
ACPro is a lua module for ETPro servers directed against cheaters and lamers. The new version has a fix for ETAdmin mod, where attackers could gain the level of other players by joining with a prepared nick. ACPro also includes fixes resp. enhancements by reyalp. Screenshots are available here. You can download ACPro at luk4ward.boo.pl.
"We have confirmed that non-cheat software caused some of the kicks for Violation #70762. We encourage admins to give players the benefit of the doubt and ignore this violation number; it has been removed from our system."
Enhanced Mod is a server side mod expansion pack for server administrators to tweak unsettable game behaviour stuff given by the original mod. No extra pk3 needed! ~Equal One
The Wolfenstein Fun Weekends - Wolfenstein, W:ET & RtCW Server!
palacewolfenstein.de starts their Wolfenstein Fun Weekends! In detail: From Friday until Sunday, every evening is starting one of the Wolfenstein games. Which ones? Here:
FRIDAY: Return to Castle Wolfenstein SATURDAY: Wolfenstein SUNDAY: Wolfenstein: Enemy Territory TIME: always from 18:00 to 02:00
RtCW: palacewolfenstein.de RTCW Public (shrub) IP: 62.75.222.194:27780
Wolf: palacewolfenstein.de Wolf Public (promod) IP: 87.118.82.150:38000
W:ET: palacewolfenstein.de ET Public (etpro) IP: 85.131.198.211:27960
Bienvenue sur la map de Cortex, le but pour les Axes est de ramener 3 CD vers le pc pour les graver. Le but des Alliés est d'empecher l'Axe de ramener les CD avant les 12 coups de midi.
Changes:
modefiled by [aF]$toerFaktor and [aF]Vanhintn from ANTIFRONT CLAN!
other textures
other sounds like "Nirvanna: Smells like teen spirit"
Allied spies undercovered details of an Axis plan to transport a fortune in gold to a more secure location. The Allies have planned an attack to intercept the gold during its stopover in Bremen.
Changes from Beta 2 to Final:
added fixes (mapscript & lights)
reworked command map
retextured, looks now like a bombed german city
included a fitting skybox
usage of (fixed) shaders for a better look (terrain, windows, marble floor, vase, etc)
usage of new/changed/fixed textures (windows, wall, gate, floor, truck)
Bremen is now shown on the right place in the campaign map
removed advertisings from the map
removed all unneeded textures and shaders from the pk3
based on beta 2, all custom-made stuff will still work