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Mr. Hopper!
played on Servers: 5
_Ler.
Damn, I'm good!
best map rating: 25.88
[BlackG]bRuTALLica in Gold Rush [...
Call me god!
best overall rating: 24.05
[BlackG]bRuTALLica
U don't have a woman?
most time played: 5.3 hrs
BlackJack
The best place
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ShoutboxShoutbox
schnoog - 21 days 8 hours 30 minutes agoTime is relative.....
Meister Gandalf - 22 days 20 hours 12 minutes agohappy halloween :) ok a bit late
[DooC]*Gauki - 74 days 9 hours 7 minutes agowb punisher :D i remeber old times on BH
Punisher* - 91 days 14 hours 4 minutes agoWas off for quite a while, but it's back! <3
davhead - 93 days 4 hours 16 minutes ago<3
Recent forum posts Recent forum activity
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TCE Test - True Combat Elite Mod Downloadlink
[DooC]*Gauki 57 days 4 hours 14 minutes ago
Changes here, changes there.....
Meister Gandalf 97 days 21 hours 54 minutes ago
macbeth - You will not be forgotten
Estorado 99 days 11 hours 49 minutes ago
[map] Oasi
[DooC]*Gauki 235 days 10 hours 8 minutes ago
[map] Grotli
|>B<|o-0._.0-o 288 days 2 hours 17 minutes ago
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Written by Wolfmap.de, Dec 13 2009 at 15:47

Community
"Version 2.213 of the PB Client & Version 1.759 of the PB Server for ET has been released to our PB Master Servers for auto-update and to our website download page. This is a maintenance release."
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 13 2009 at 15:42

Mods

"Due to lack of time and rl issues, I've decided to stop AntiPro's development.
All received donations have been refunded.

foxdie"

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 11 2009 at 17:59

Maps/Mods
The objectives are simple. Allies have to get the documents from the graveyard to the statue near the church. And have to blow up the generator, protecting Dracula's chest. Both can be done at the same time. There are a few hidden portals which will help you move around the map or get you out of endless tunnels.

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 08 2009 at 18:37

Maps/Mods
The Allies captured a small town but the Axis base is resisting heavily. Axis forces are ready to attack the Allies to re-capture the V1-Launch Keycard. Allies have to defend the Keycard but can also attack and try to drown the Axis forces by blowing up the Water Control Pipes behind the Pumphouse.
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 07 2009 at 00:21

Maps/Mods
X-Mas Map Pack


This pack is made for christmas to have a nice feeling with these days.


Maps in this pack are:

+ UJE_Oasis_xmas
+ UJE_goldrush
+ UJE_temple_xmas


If you use these mappack then I hope you have fun with it.


Thanks to all original makers of these maps and for making these .maps public.
Also thanks to all model makers like ischbinz and Berzerkr for textures.
Keep the game alive guys and girls.


Greetz and a mery christmas from the UJE-Clan.


Textures may be changed if you like.

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 06 2009 at 17:45

Maps/Mods
It's a Poker game fox! Try to fill the Board with the Cards. The team who scores most points on the Board or finishes it wins the match.

Changes from Beta 1 to Beta 2:

  • Fixed errors to be trapped between the chips on the table.
  • Fixed the error when the script team captured 4 deck of cards to complete their castle can now capture the 5th deck of cards to start playing on the dealer's padwithout having to finish building their castle.
  • Fixed some issues in the script (sounds)
  • add some new details (flag, xzone for pad jump, light, airplane, windows and more)
  • Making and Add VO voice for team
  • split the ambient sound to another .pk3
    (et_poker_sound.pk3 / open et_poker_sound.pk3 for more info to change or delete the sound)
  • Update the .shader file.
  • Compile in final bounce 4
  • Delete Sniper Spawn when Command Post constructed
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 06 2009 at 00:59

Mods
This mini mod made by ischbinz replaces the minemarkers with funny animated ones.


Download:

--> Fun Minemarkers


» read more on Wolfmap.de
Written by Wolfmap.de, Dec 04 2009 at 12:25

Mods
Just a mod for Saberpeak (Final) wich changes the skybox, water and sand.


Download:

--> Saberpeak Nightsky

Skybox made by Avoc, mod made by *WF*McBeth & Berzerkr (GER).

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 01 2009 at 14:04

Maps/Mods
Jecoliah reworked Fueldump a bit to enhance the gameplay. Changes are listed below, a video of this reworked map can be seen here on YouTube.

Changes:

  • Made a few Minor changes to the original map using the Released Map Source File.
  • Moved the East Barricade to the side of the building where the half open gate was.
  • This was done due to Newbies would build the East Barricade making it dificult for Axis to defend the Depot
  • Now it can be built and not hamper the Axis from defending it, which makes for Better Game Play.
  • Added a ladder to the backside of that wall so the Axis can exit the area.
  • Added spawns to the Garage for the Allies to Spawn in.
  • Allies will autospawn in the Garage once the Side Wall at the Rear of the Depot is Destroyed.
  • Allies CAN spawn at the CP anytime it is built by picking that spawn in the Limbo Menu.
  • I made it where Newbies would be forced to Auto Spawn in the Garage once the Side Wall was Blown.
  • Deleted all the LMS stuff AND a few models to reduce the hunkmegs_used to lessen the chance of getting the Max_Gamestate_Chars Error.
  • Made bulletin boards non-destructible to save one entity count.
  • Made the door to the generator room functional.
» read more on Wolfmap.de
Written by Splatterladder-Forum, Jun 01 2008 at 19:18

Maps/Mods



ET Clan Spiders From Mars is proud to present b3 version of trickjumpmap "Ocean_Jumps" created by its clanmember SFM -][-Pray-N-Spray-][-.
It is a small pretty nice trickjumpmap taking the action right into the ocean.
Improvements since beta 2 release are some more "harder" jumps inkluding a secret room and some bugfixes.

Any feedback regarding the map, especially if you find some smaller bugs that we would like to fix until a final release are very welcome.
Please get in contact with me using the SL (best leave a message in my profil) or via our website and forum.

If you are interested please feel free to visit www.wolfmap.de to download the map or visit one of our trickjumpservers.
Since we use a dynamic IP please use sfmclan.dyndns.org:27960 (Jaymod) or sfmclan.dyndns.org:27964 (ETpro) to connect to it.
» read more on Splatterladder-Forum
Written by Wolfmap.de, Nov 30 2009 at 15:47

Maps/Mods
[aF]$toerFaktoR made a mod for Braundorf to set the map in a nice winter scenario.

» read more on Wolfmap.de
Written by Wolfmap.de, Nov 30 2009 at 15:44

Maps/Mods
Allies want smoke the Holy Ganja Tree because the Axis flood the black market with cheap weed.
» read more on Wolfmap.de
Written by Wolfmap.de, Nov 27 2009 at 23:30

Maps/Mods
A little funny TeamDeathMatch Map. Allies have to kill the Axis! Axis have to kill the Allies!
» read more on Wolfmap.de
Written by Wolfmap.de, Nov 27 2009 at 01:12

Maps/Mods
The battle can end only if one team gets the others gold. And yes, it will get bloody!

People have been arguing for a long time, who is stronger - the Allied or the Axis force. This time the battle is to the death and because the chances are even there will be no doubt - the survivors are stronger!

» read more on Wolfmap.de
Written by Wolfmap.de, Nov 22 2009 at 23:35

Mods
Antipro is a project coming from developers of the Anti3 anticheat that was used in the World Cup 3v3 and Crossfire NC. The mod is based on ETPro and has one main goal: Supply the community with an alternative Anticheat that is supposed to improve the level of protection against cheaters (as much as we can do).

Download & Info:

--> AntiPro (Beta 4 Build 3)
--> AntiPro Forum

» read more on Wolfmap.de
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