"Dunno who the creator of this soundpack is but all credit goes to him. I played with this pack and it was a pain to see the errors in the pack, so I fixed most of them."
The objective is to collect all the 10 goldbars in the game. In the beginning they are located in the center of the map. When your enemy has captured a goldbar you can re-capture it from their truck.
A video of the map can be watched right here on YouTube.
Some new greenish uniforms and fixes, all skins have the infamous Big red 1 patch on their right arm. Engineers jacket is now buttoned shut, fieldops has a new helmet and uniform, medic has new uniform with medic armbands around both arms and a new helmet. Cvops is replaced with a new British commando skin with royal airborne and British flag patches on either arm. Go check it out.
August 1945. The end of the second world war is near, but Axis and Allies have to fight for the last time. In this last combat they have to transport the skeletons of their fallen comrades from the battlefield in a crypt to rescue their soul.
This map is CTF styled and you have to capture skeletons placed in map for both teams. To win you have to capture 8 skeletons.
The Allies are trying to infiltrate a secret base inside a mountain. They are attempting to steal a secret prototype which could be decisive for the success in this war.
This is a small source mod which adds a couple weapons, beefs up the soldier class a bit, and provides a few options to server admins. Most things are optional, thus empowering server admins to add or remove what ever they want. Recycled as much ET code/skins as possible, hopfully preventing any mod-lag. Designed for Crossable sniper maps, large objective maps, and fun-based servers if all options enabled. A more realistic scrim match if a few things are disabled (e.g., tripmines & morphine).
A pretty handy set of trees from paZur's Adlerhorst map. Three model trees with LOD (level of detail) and a bush. A low poly texture of a tree and a line of trees as a texture for distant tree lines on the horizon.
"Think about it: what's the difference between the ET servers 2003-2005 and the ET servers today? Today, ET servers are lagging, filled up with custom skins & soundpacks and custom graphics. Is this really good for the players? No! The best game is the simplest!"