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Mr. Hopper!
played on Servers: 5
_Ler.
Damn, I'm good!
best map rating: 25.88
[BlackG]bRuTALLica in Gold Rush [...
Call me god!
best overall rating: 24.05
[BlackG]bRuTALLica
U don't have a woman?
most time played: 5.3 hrs
BlackJack
The best place
  TeamMuppet ETLegacy
ShoutboxShoutbox
schnoog - 21 days 1 hour 37 minutes agoTime is relative.....
Meister Gandalf - 22 days 13 hours 20 minutes agohappy halloween :) ok a bit late
[DooC]*Gauki - 74 days 2 hours 15 minutes agowb punisher :D i remeber old times on BH
Punisher* - 91 days 7 hours 12 minutes agoWas off for quite a while, but it's back! <3
davhead - 92 days 21 hours 24 minutes ago<3
Recent forum posts Recent forum activity
Topic Poster Last activity
TCE Test - True Combat Elite Mod Downloadlink
[DooC]*Gauki 56 days 21 hours 22 minutes ago
Changes here, changes there.....
Meister Gandalf 97 days 15 hours 2 minutes ago
macbeth - You will not be forgotten
Estorado 99 days 4 hours 56 minutes ago
[map] Oasi
[DooC]*Gauki 235 days 3 hours 16 minutes ago
[map] Grotli
|>B<|o-0._.0-o 287 days 19 hours 24 minutes ago
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Written by Wolfmap.de, Aug 14 2010 at 02:03

RtCW/ET
That's right, the sourcecode for ET and RtCW (SP+MP) was released. Download it here:

--> W:ET Sourcecode
--> RtCW Sourcecode (SP+MP)

» read more on Wolfmap.de
Written by Wolfmap.de, Aug 14 2010 at 02:02

Maps/Mods
It's a big museum with six different dioramas. All dioramas are made by some UJE-Clan members. You can snipe from all sorts of snipe dioramas. Crossing is impossible.

Locations: Desert, Boxing Ring, French Style, Warehouse, House & Space

"It's like having six mini-maps in one big map."

» read more on Wolfmap.de
Written by Wolfmap.de, Aug 12 2010 at 15:34

Maps/Mods
You have found yourself in, what seems to be, hell. You're only way to escape is by locating and using the teleport device.

Speedjumps are like trickjump maps, without the tricks. You do not need adrenaline needles to win the map, you do not need to know how to gamma, zeta, whatever-jump your way through a boring landscape of blocks.
The most advanced jump you'll need to know, is a crouch-jump, and even that will only be used a couple of times.

The important thing is speed, and timing. The goal is to get to the top of the tower, and use the portal.

» read more on Wolfmap.de
Written by Wolfmap.de, Aug 10 2010 at 14:30

Maps/Mods
The Allies are attempting to steal the radar components. The Axis must guard their two radars and prevent the Allies from escaping with any stolen parts.
» read more on Wolfmap.de
Written by Wolfmap.de, Aug 09 2010 at 19:35

Mods
"... well we have decided to open the beta just to ensure 1.3.0 will be best NQ ever. I'll create a seperate topic to collect issues. We do think this version is a big step forward after the last release but there are still some things we would like to do for a 1.3.0. So here is 1.2.9 beta 6 for the public test." ~IRATA [*]

Download:

--> No Quarter 1.2.9 (Beta 6)

"Many thanks for all the bug reporting and suggestions. We did fix some critical bugs just have a look at the changelog.

Please use the Mantis Tracker to report any b6 issues. It's impossible to follow forum posts so if your b5 bug report isn't fixed post it on mantis again. We can also answer directly and there is much more overview!" ~IRATA [*]

Note:

Omni-Bot 0.8 is required if you want to run bots. Visit Omni-Bot.com (new URL!) to get the bot files.
» read more on Wolfmap.de
Written by Wolfmap.de, Aug 09 2010 at 19:29

Mods
N!tmod 2.0 Beta 7 was relased a few days ago. A list of changes can be foud here.

Download & Info:

--> N!tmod 2.0 Beta 7
--> N!tmod Homepage
» read more on Wolfmap.de
Written by Wolfmap.de, Aug 09 2010 at 19:20

Maps/Mods
In this map, there is ownly one mission for both (axis and allies): KILL them ALL!
» read more on Wolfmap.de
Written by Wolfmap.de, Aug 09 2010 at 19:17

Maps/Mods
Enjoy some frag moments in this maze!
» read more on Wolfmap.de
Written by Wolfmap.de, Aug 09 2010 at 19:12

Maps/Mods
No description given.
» read more on Wolfmap.de
Written by Wolfmap.de, Aug 09 2010 at 19:09

Maps/Mods
Demolish your enemies!
» read more on Wolfmap.de
Written by Wolfmap.de, Aug 08 2010 at 02:52

Others
Adding a new class: BIOMECANIK (cyborg) to help other classes. BIOMECANIK's are much stronger and move half as fast as others. Their weapon: Venom! They are positioned in strategic locations marked by BIOMECANIK nodes if they exist in the map, otherwise it will be as the other classes.

Inspired by the super soldier of RTCW.

Download & Info:

--> Bobot v5.02
--> Bobot Website

You can not play as biomecanik, Just add to a team with the command addbot.
example : team NameOfBot class skill weapon
addbot axis Terminator biomecanik 2 venom
addbot allies Terminator biomecanik 2 venom
or use the menu: bobot => Bots => Add 9 and 9 axis allies

» read more on Wolfmap.de
Written by Wolfmap.de, Aug 05 2010 at 13:30

Maps/Mods
The axis are holding a small town of Erdenberg as one of their headquarters. With the power of two Flak88 cannons they are stopping the allies on moving further in the field. The allies are now sending a special crew to disable the enemy weapons in order to continue their battle.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 27 2010 at 18:09

RtCW/ET
This server patch fixes the wwwdl based exploit that causes all players to disconnect from all patches (including ettv).

This bug normally causes all players to disconnect when the command is run by an attacker.
After the fix, it still shows up in the log, but only the attacker gets kicked.

Download:

--> wwwdl overflow fix
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 27 2010 at 01:13

Mods
N!tmod 1.6 was relased a few months ago. A list of changes can be foud here.

Download & Info:

--> N!tmod 1.6
--> N!tmod Homepage
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 26 2010 at 23:13

Maps/Mods
The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage.

Battery recharged classic map is on half way between the original Battery map and Battery Recharged map version.

Changes in "classic" version:

  • added detailed voice announcer for the objectives
  • allied command post spawn disabled
  • back door is now dynamitable by allied and reconstructable by axis
  • you have to destroy only 2 objectives:
  • destroy radar station (next to bunker)
  • destroy gun controls (same as in original map)
  • removed objectives
  • destroy power supply (at bottom of indoor railway slope)
  • destroy gun platform
  • Ramp direct to gun is removed
  • added location file

Overview of the "classic" version:

  • Added detailed voice announcer for the objectives
  • Allied team can't spawn at command post
  • Back door is now dynamitable by allied and reconstructable by axis
  • Added location file
  • Moved Allied east MG nest further towards the sea to give it a better field of view.
  • Added barbed wire to the beach barricade to try to prevent tj over the barricade.
  • A message shown when an allied objective is accomplished, eg "1 out of 2"
  • One additional primary objectives created for allies, making two in total:
  • destroy radar station (next to bunker)
  • destroy gun controls (same as in original map)
  • Instead of Allied assault ramp the Axis can build barricade (satchel objective) to block the new slope on the beach
  • New Axis-only door added at beach top leading directly to gun room, to allow Axis to better defend the the gun.
  • New constructible (satchel objective) Axis-and-disguised-cov-op-only door added near "power supply room", to slow allied access to it via gun room assault
  • Allied East Spawn moved closer to the lighthouse
  • Allied/Axis spawn are 15/20 secs
  • More areas now permit landmines
» read more on Wolfmap.de
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