As you can see, its a Toolbar. There is also a tray menu if you want to disable the toolbar. Don't worry, this program is very light (6 MB in RAM mermory; 0.5 MB on hard-disk!), it let your CPU and your connection quiet (no CPU and no bandwidth usage)!
"Anias spirit": no registery interaction, no system or game modification! (I hate heavy programs, lighter is better)
you want to remove ETUL? Just throw it in the bin!
This tool uses Autohotkey programation language, so at first install, ETUL will ask you to install it. Autohotkey is clean, safe and light (not as the Netframmework thing).
Many RtCW players probably still remember: BaniMod. This mod released the well played game mode goldrush. The Goal? Crush your enemy and 'cash' the gold dropped by killed enemies at one of the many flags. Unfortunately this mod was never released for Enemy territory...
Dreaming about those times -|FG|-Martijn and [fP]Kennie** decided to combine their knowlegde. After a while of hard work the first playable version was developed. Altough et_ice (ET version of mp_ice) isn't ready yet, you still experience that good old-time feeling!
Thanks to the great co-operation between Flame Guards and fatal Punishers you can get that good old-time feeling back! At the moment we are running 2 Goldrush servers:
The Flame Guards Community is a Enemy Territory community with their own servers. Founded in September 2005 with nowadays more then 100 members. With NoQuarter, ETPub, ETPro and the exclusive East Front mod running Flame Guards is one of the leading Enemy territory community's at this moment.
About the fatal Punishers:
The fatal Punishers clan is a fun Enemy Territory clan founded in March 2003 by a small group of gamers on the game Return to Castle Wolfenstein, at which they were unstoppable playing the goldrush gametype on Banimod. [fP] have also played many other games like the CoD series, but still keeps loyal to RtCW/Goldrush.
More info?
If you are interested, quickly join one of the servers, IRC or visit our website.
ETScript is a script editor designed specifically for Wolfenstein: Enemy Territory map script files. These script files are usually written in simple text editors like Notepad, which offer very little extra support. ETScript is different. While it hosts all useful features popular text editors like Notepad have, it also hosts a ton of features designed specifically for W:ET script files. You will probably find ETScript superior over Notepad, simply because it looks and handles identical to Notepad, plus a ton of extra features. These features are mostly aimed toward W:ET script files and help you to write your scripts quicker, easier and with less errors.
ETScript has all the standard text editor features such as the usual Open / Save file dialogs, Cut/Copy/Paste functionality, Find/Replace and Goto functionality, etc These features behave exactly like you know them from any other text editor which makes ETScript very easy to use.
Additionaly, there are lots of large and important features, but also small improvements of the usual features.Heres a list of a few of ETScripts features; see the section Help for all features and how to use them.
Intellisense / AutoComplete:
When you are typing a keyword (for example trigger), ETScript picks up on this and displays a list of possible keywords plus a short description of the keyword, right underneath where you are typing. When you found the right keyword in the list, you can simply press Enter and ETScript will AutoComplete the word; you dont even have to type more than a few letters!
Scriptcommand panel:
A small panel on the right of your scripts displays a complete list of all keywords you possibly want to use in your script, ordered by category. Select a keyword to display its usage and a short description below.
Multiple Document Interface (MDI):
ETScript is, unlike Notepad, a Multiple Document Interface, which basically means you can open a large number of scripts simultaneously. With the help of a few handy toolbar buttons you can arrange the windows either side-by-side, cascaded, stacked or squared, so you can read multiple scripts simultaneously.
AutoBackup Manager:
If AutoBackup is enabled, ETScript 3 will automatically save a new backup file, without overwriting any old backup files, at the specified time interval (3 minutes by default). The AutoBackup Manager is a useful tool which displays all available backups of a specific map, (including their size and more importantly, their creation date and time) in a listview comparable to Windows Explorer. Inside the AutoBackup Manager window, you can delete or open any backup files. If you made a huge mistake in your script (for example, you deleted an important part without noticing), theres a good chance youll find it back in the AutoBackup Manager. Using the creation time/date you can quickly find the right file and open it, before overwriting the real script file.
(Un)Comment selection:
If you ever found yourself commenting out lots of lines, this feature will help you out a lot. Simply selecting any number of lines and pressing the Comment selection button will comment out all selected lines simultaneously. In the same manner, using the Uncomment selection button will remove any comment markers //, if present.
The official PhReaKz Hide & Seek tourney will be hold this Friday on PhReaKz Public NQ Server.
Time: 9 pm GMT +1 / 8 pm GMT / 3 pm EST NQ Server Friday June 6th 2008 Server IP: 208.167.243.184: 27960
Rules: The seeker gets frozen and disoriented the first minutes of the map. Everyone else finds a spot to hide. Once u found a good spot u playdead (open console /playdead). After a few minutes the seeker gets oriented and unfrozen, he or she can start searching the map for players hiding. The ones who hide have to remain at their hiding spots and playdead until they get killed by the seeker. The last player hiding wins the map and is the seeker next map.
Ventrilo: Join our ventrilo server while playing hide and seek, it really brings and extra dimension to the game, its more fun while waiting for the seeker to find everyone. IP: eurovent1.gameserver s.com:4284 pw = phreakzrule
In this example file I show only that it's possible to change the view of the sniper scope and the binocular individually for every map you want. For example I modified the six stock maps. Please refer to the map scripts for guidance on including it.
Hi! eft//europeanfunteam wants to invite you to our next Clanbang event. It will take place on one of the July weekends, the exact date is not fixed yet. We hope that we can find a good weekend together with the interested clans.
If your team is interested to participate, please use our registration forum to register your team.
For questions or comments please use our Clanbang III Forum or contact us in #eft-clan @ quakenet or on xfire: eft//tinka (tinka1) or eft//Sepp (honcsi).
ETWsk aims to reduce spawnkilling (SK) on public funservers. An SK here is if someone kills an enemy near a fix spawn point. A fix spawn point means that it can not be cleared by the enemy. E.g. on radar map, the allied Side Gate spawn is not fix as the axis can destroy the command post. However, the Main Bunker spawn is fix after the Allies have destroyed the Main Gate. ETWsk does not prevent but it detects and counts SKs for every player. If a player has caused a certain number of SKs, he gets punished (putspec, kick, ban, ...). As the detection of fix spawns is difficult especially on custom maps, little configuration work has to be done.
The allied forces has to take control over the port bunker and blow the gate that leads to the main area. Axis has to defend the station building in the main area and prevent the allies from stealing the gold and the radar system. Allies has to steal the radar part and gold - and deliver to the truck in the garage, escape with the truck to win the map, axis can prevent a fast escape with constructing two truck barrieres.
SSChecker is a simple little program designed to make it easier for you to view Punk Buster screenshots. It does this by automatically zooming screenshots. to the window and correcting the gamma. You can also easily display a grid over your image to reference specific parts of the screenshot to others as well as easily recovering interlaced images.
In addition to this, SSChecker can also detect tampering of the screenshot.
Finally, it's been possible for some time to inject someone else's GUID into Punk Buster screenshots. in an attempt to get the individual into trouble via banning etc. SSChecker now makes it easier for you to spot the screenshots with injected GUID's.
Specific command posts. The Axis CP is made of metal, the neutral one of green painted wood and the Allied CP looks like always. Also added the fixed model for the open Axis CP wich was made by Lanz.
We, the Nuremberg Clan, would like to share our newest soundpack with the whole ET community. It countains approximately 50 sounds in only 5.8MB from the original RtCW Single Player part, including the mighty villain Heinrich and of course Helga. The soundpack is kept small on purpose and has a nice size of only 4.8MB.
We would also like to share our fun-soundpack with all of you. It contains over 100 sounds, including added welcome and good-bye sounds. A thank you goes to the to me unknown soundpack-maker for two of the three included 30-second-ending sounds.
Lots of fun during your battles, from the Nuremberg Clan! {NB}DrRyan
The Axis are temporarily storing a number of gold crates in a fortified storehouse while they await their transfer to a more secure location. Allies must first gain control of the storehouse by damaging the forward bunker's East and West Walls, then with their forward spawn secured they must escape with a number of gold crates using the Axis' very own cargo trucks for transportation.