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Mr. Hopper!
played on Servers: 4
Anna
Damn, I'm good!
best map rating: 29.35
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Call me god!
best overall rating: 27.45
.Fe!nt
U don't have a woman?
most time played: 4.3 hrs
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schnoog - 1 day 19 minutes agoHappy Christmas all.
[DooC]*Gauki - 1 day 3 hours 22 minutes agohappy x-mas
Meister Gandalf - 2 days 18 hours 56 minutes agoDanke gleichfalls
onkelb0b - 4 days 16 hours 32 minutes agoHi, nice Holidays to all of you. and thx, that you keep that running here.
$mart - 9 days 7 hours 14 minutes agoif {Trump} then {switch_team && AXIS:=ALLIES && ALLIES:=AXIS} exit;
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PreRelease Map ete_winter_race
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What do I need to do to make my servers appear in the list?
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New Maps: Goldrush Revival v1 and v2
WINY(TR) 166 days 2 hours 41 minutes ago
macbeth - You will not be forgotten
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New Maps: Goldrush Revival v1 and v2
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Written by Wolfmap.de, Jul 23 2008 at 12:49

Maps/Mods
Trickjump map with jumps from original ET maps, Random jumps, Gammajumps and a 1vs1 arena for FieldOps. While going trough the jumps of the original maps you'll find the green waypoints showing how the jumps should be performed.

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 21 2008 at 21:55

Maps/Mods
A sniper map in the desert with two castles.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 20 2008 at 13:44

Mods
Postal 2 Sounds for ETpro servers. Made by Rh00y of the Free-Clan.

Download:

--> Postal 2

Changes:

  • Menu sounds
  • Alarm sounds
  • Pro sounds
  • Fight announcement
  • Kill with Knife
  • Build sound
  • Grenade
  • Female voice (3-2-1)
  • Remaining 5 min and 30 sec announcement
  • Allies/Axis win sounds

Installation:

Put the pk3 in the etpro folder and have fun with it!
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 20 2008 at 12:33

Maps/Mods
The Allies have analyzed aerial recon photos and discovered the location of a notorious POW camp. A small Allied force is given the task of breaking into the camp to destroy it and liberate the prisoners from their captors.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 20 2008 at 12:29

Maps/Mods
Capture and hold the flags to win.

» read more on Wolfmap.de
Written by Splatterladder-Forum, Oct 22 2006 at 01:50

Splatterladder
Winter is comming! Evenings getting longer! Time to pimp the SL!

That is why we used our braincells to let the SL shine in a new glance! There have been so many tipps and ideas in the meanwhile that it was time to implement them. You can compare it nearly to a relaunch.
Many features and essential changes were made. To give a little foretaste to what you can expect we provide you with some info which you might look forward to:
  • The biggest change is a comletely new trackercore, which lets run the SL much faster and stable. At the same time we are able to establish a new rating-system, wich is essentially fairer and more clear-transparent and no more manipulable. Also we are able to provide more than one huge rankinglist in the future.
  • There will be an entire over-worked sessioncalculation, which is much more informative. Additionally the annoying excluding of maps and servers will be omitted.
  • Abutting to the in-game-browser the SL gets a truely personalizable serverlist inclusive its own permanent-filter. You will only see what you want to see!
  • Certainly through this relaunch the SL have been optimised in the core to push the serverscans from 90 seconds to glaring 30 seconds.
    Based on the motto: "D(G)one in 30 seconds"
With more stats, more speed and even more features you will get the best SplatterLadder ever!

The new SL will raise next Wednesday (25th of october). Because the ip-adress is being also changed there will be short downtime of 2 or 3 hours during that day. The forum is not affected.

Stay tuned, your SL-Team!
» read more on Splatterladder-Forum
Written by Wolfmap.de, Jul 19 2008 at 00:36

Maps/Mods
The Allies are attacking the Adlerhorst and must escort their Sherman M4A3 Tank as it blasts through the defenses. The Axis can disable and delay the Tank with Panzerfausts, grenades, mines or explosives.

Features:

  • Custom tank model (Sherman M4A3 – 100% fresh & hot)
  • Custom sky shader based on ydnars shaderlab skybox
  • New Textures (from BerneyBoys Texture-Pack) & custom shaders
  • Normalmapped (bump-mapped) terrain with foliage (stones, grass)
  • Radiosity rendered lightmaps (8 stages)
  • Level of Detail (LOD) custom tree models
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 17 2008 at 13:13

Maps/Mods
The Allieds have a cannon ship and a landing boat wich can shoot. The Axis have emplacements and a lot of cannons wich have to hold the allieds on distance. The map is separated by a mine field in the middle of the map wich is enclosed with barbed wire. A crossing of the sides is possible with doublejump.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 17 2008 at 13:08

Maps/Mods
A sniper map made by
-=)TSC(=-ARNSBERG

No crossing is possible in this version!

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 17 2008 at 13:05

Maps/Mods
A sniper map made by
-=)TSC(=-ARNSBERG
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 17 2008 at 12:25

RtCW/ET
Quoted from GamesIndustry.biz

Endrant Studios has announced the opening of its doors and its first project - a co-development partnership with Raven Software and Activision Blizzard on id Software's upcoming Wolfenstein game.

"Our goal is to make exciting, fun and accessible games that translate to the masses," said Ben Smedstad, creative director and co-owner. "Our backgrounds and experience enable us to be more creative, more focused and deliver a higher quality game no matter what the platform."

Endrant Studios is based outside London in Sevenoaks, Kent.

"The pool of talent in the UK was the driving force behind us choosing to set up in England," said Neil Postlethwaite, managing director and co-owner. "Although the incentives in other countries were tempting, the experience and talent available in the UK is what kept us here."

On Wolfenstein, Endrant will be focusing primarily on multi-player development.

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 16 2008 at 09:54

Mods
Reality skinpack for No Quarter 1.2.0

This skinpack is made for run only on noquarter mod the changes are applyed only on image files without scriptwork this is a tga full quality skinpack all changes are made in high definition with paint shop pro x2 without added compression.

Download:

--> Dewpack (Beta 3)


Changelist:

Allied
  • added skins without class-symbols
  • added legs with fixed color U.S.Army brown (aligned to the officercap)
  • added helmets with fixed color 2ndRangers green and without class-symbols
  • added realistic skins for Thompson and Garand M1

Axis:

  • added realistic detail for all greatcoat skins
  • added helmets with a realistic german decals
  • added legs with fixed boots aligned to the guised version
  • added Waffen Oak-Leaves assault skin for the soldier
  • added fixed red cross insigna for the medic
  • added fixed color skin for the engineer aligned to the cvops
  • added Heer Army insigna for the cvops cap
  • added realistic skin for MP40 and Mauser rifle

Common:

  • aged paper camp map
  • improved hud icons
  • realistic sounds for the light weapons

Thanks to:

  • Berzerkr (GER) for the allied body skins
  • Dr.EViL for the axis soldier original skin
  • Hort21 for the allied cvops skin
  • Giancarlo Schiano for some details
You can modify if you want.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 16 2008 at 08:12

RtCW/ET
Over at Gametrailers.com you can watch the Wolfenstein debut teaser in HD quality wich was made for the E3 2008.

--> Wolfenstein Debut Teaser HD

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 16 2008 at 01:34

RtCW/ET
Activision and id Software told us that Wolfenstein will be released for Playstation 3, Xbox 360 and PC when it's done.
There let us know that the game is officially called "Wolfenstein" - not RtCW2 or something else.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 16 2008 at 01:21

Community
id Mobile works currently on Wolfenstein for mobile phones. Wolfenstein RPG contains 9 stages, 17 wepons and over 30 different enemys. The game employs an achievement-like system where you win medals for exploring everything and discovering hidden secrets and treasures.

More Info:

--> Wolfenstein RPG @ IGN
--> Wolfenstein RPG Screenshots
» read more on Wolfmap.de
  
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