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Mr. Hopper!
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best map rating: 25.88
[BlackG]bRuTALLica in Gold Rush [...
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best overall rating: 24.05
[BlackG]bRuTALLica
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most time played: 5.3 hrs
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Written by Wolfmap.de, Jul 17 2008 at 13:13

Maps/Mods
The Allieds have a cannon ship and a landing boat wich can shoot. The Axis have emplacements and a lot of cannons wich have to hold the allieds on distance. The map is separated by a mine field in the middle of the map wich is enclosed with barbed wire. A crossing of the sides is possible with doublejump.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 17 2008 at 13:08

Maps/Mods
A sniper map made by
-=)TSC(=-ARNSBERG

No crossing is possible in this version!

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 17 2008 at 13:05

Maps/Mods
A sniper map made by
-=)TSC(=-ARNSBERG
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 17 2008 at 12:25

RtCW/ET
Quoted from GamesIndustry.biz

Endrant Studios has announced the opening of its doors and its first project - a co-development partnership with Raven Software and Activision Blizzard on id Software's upcoming Wolfenstein game.

"Our goal is to make exciting, fun and accessible games that translate to the masses," said Ben Smedstad, creative director and co-owner. "Our backgrounds and experience enable us to be more creative, more focused and deliver a higher quality game no matter what the platform."

Endrant Studios is based outside London in Sevenoaks, Kent.

"The pool of talent in the UK was the driving force behind us choosing to set up in England," said Neil Postlethwaite, managing director and co-owner. "Although the incentives in other countries were tempting, the experience and talent available in the UK is what kept us here."

On Wolfenstein, Endrant will be focusing primarily on multi-player development.

» read more on Wolfmap.de
Written by Splatterladder-Forum, Nov 26 2006 at 19:58

Splatterladder
It is fact that many players in the Top100 play only once within 7 days for a short time. They don't want to mess up their ranking. Unfortunately, this isn't according to a ranking and to offer such players an incentive for playing and not penalize active players respectively we have made a "short-lived" ranking now.
This means one doesn't play, the rating is made go down easily so (after 24 hours of inactivity). The more inactive player and the higher his rating, the more steeply he falls in the ranking. The whole isn't as bad as it listens to it here.

For example, we have a 20-rating player: If he plays every two days then he loses every two days 0.03 rating points. If he plays only every 5 days then he loses 0.33 each within 5 days. Within 14 days abstinence he loses already 3.02 points. However, these are all values which one can easily make up again. How we recognize does the new modification apply primarily to players who don't play.
Active players are virtually untouched of this and that is also not bad.

In addition, we have reduced the minimum player limit from 8 to 6 players test wise and therefore more players should get a valid session. If the practice tests are positive we keep the new player limit.
» read more on Splatterladder-Forum
Written by Wolfmap.de, Jul 16 2008 at 09:54

Mods
Reality skinpack for No Quarter 1.2.0

This skinpack is made for run only on noquarter mod the changes are applyed only on image files without scriptwork this is a tga full quality skinpack all changes are made in high definition with paint shop pro x2 without added compression.

Download:

--> Dewpack (Beta 3)


Changelist:

Allied
  • added skins without class-symbols
  • added legs with fixed color U.S.Army brown (aligned to the officercap)
  • added helmets with fixed color 2ndRangers green and without class-symbols
  • added realistic skins for Thompson and Garand M1

Axis:

  • added realistic detail for all greatcoat skins
  • added helmets with a realistic german decals
  • added legs with fixed boots aligned to the guised version
  • added Waffen Oak-Leaves assault skin for the soldier
  • added fixed red cross insigna for the medic
  • added fixed color skin for the engineer aligned to the cvops
  • added Heer Army insigna for the cvops cap
  • added realistic skin for MP40 and Mauser rifle

Common:

  • aged paper camp map
  • improved hud icons
  • realistic sounds for the light weapons

Thanks to:

  • Berzerkr (GER) for the allied body skins
  • Dr.EViL for the axis soldier original skin
  • Hort21 for the allied cvops skin
  • Giancarlo Schiano for some details
You can modify if you want.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 16 2008 at 08:12

RtCW/ET
Over at Gametrailers.com you can watch the Wolfenstein debut teaser in HD quality wich was made for the E3 2008.

--> Wolfenstein Debut Teaser HD

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 16 2008 at 01:34

RtCW/ET
Activision and id Software told us that Wolfenstein will be released for Playstation 3, Xbox 360 and PC when it's done.
There let us know that the game is officially called "Wolfenstein" - not RtCW2 or something else.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 16 2008 at 01:21

Community
id Mobile works currently on Wolfenstein for mobile phones. Wolfenstein RPG contains 9 stages, 17 wepons and over 30 different enemys. The game employs an achievement-like system where you win medals for exploring everything and discovering hidden secrets and treasures.

More Info:

--> Wolfenstein RPG @ IGN
--> Wolfenstein RPG Screenshots
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 14 2008 at 13:47

RtCW/ET
The "Game Informer" magazine (August issue) features a "World Exclusive" first look at the new Wolfenstein game.

Side note: The domain Wolfenstein.com is now property of Activision.


» read more on Wolfmap.de
Written by Wolfmap.de, Jul 14 2008 at 13:23

Mods
Replaces the Thompson with a M16. The sound is replaced, too.

Download:

--> M16

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 13 2008 at 23:41

Maps/Mods
Only use Knife or Needle syringe to play this map. Only 2 players (1 on each side) can enter in the arena every 30sec. They have 2 flags in the arena. One for each team. Both teams need to claim the oposite flag and hold it for 3/5 minutes to win the game.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 12 2008 at 15:11

RtCW/ET
Quoted from Tiscali Games:

This month's Game Informer contains first details about id/Raven's upcoming next-gen Wolfenstein game, running on id Tech 5 engine and set to release on PC, Xbox360 and PS3.

  • Set in World War II among Nazis experimenting with occult powers once again.
  • B.J. Blazkowicz making comeback, this time also having supernatural powers of his own.
  • Set in one large city, which will open itself up as you progress through given missions and quests.
  • Randomly generated content blocking your path at times.
  • AI controlled local resistance, assisting you in fight at times.
  • An alternative reality called "The Shroud", some sort of a parallel dimension fueling Nazi powers.
Wolfenstein is set to hit PC, Xbox360 and PS3 "when it's done".

Thanks: Planet Wolfenstein | Tiscali Games

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 12 2008 at 15:10

Mods
It's not a skinpack, it's a real mod!

It is a mod inspired by Stargate and it's for real fans. It's based on original Wolfenstein: Enemy Territory 2.60. The general changes are new player class and weapons.

Download & Info:

--> Jaffa Mod (100708)
--> Jaffa Mod Website
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 12 2008 at 15:09

Maps/Mods
Football Match: Each team need to score at least 10 goals to win the match or the highter scoring points will win the match if the time is up. You need to steel the Enemy NFL-Ball and score between FieldGoal.
» read more on Wolfmap.de
  
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