This cartoon-like looking and animated skeleton playermodel for the coverts of both teams was made by eCo|ischbinz to celebrate the first birthday of his clan.
This texture modification was developed in order to give Wolfenstein: Enemy Territory more detailed textures. All textures appearing in the stock-maps are doubled in size, got decent bumpmapping and were saved with maximum quality.
CptnTriscuit putted together a little pack of source files (.maps & .scripts) of a couple versions of his map, baserace. Unfortunately, he still can't find the .map for the final version, but a in-progress development .map is included; and that has all relevant entities and scripting. If he locate that final .map he'll add it later on.
The open source project "Game Scanner" is a lightweight, non-bloated and low-memory footprint free software for easy browsing of your favorite or any supported internet game servers without starting the game itself.
With just an instant of an click and you're away to join the selected server. It also supports features such as RCON*, in-game minimizing (for fast and easy switching between desktop and the game) and keeping track of your buddies to see which server they currently is playing on. Integrated mIRC status messaging when joing servers.
You can download the Constructible Version now in the ET Mapscripts section of etconfigs.net. Also the v1 non constructable has been edited with the cp spawn already available.
In this version the Bridge cannot be destroyed after it was built, that's coming in the next version. This version is fully functional, but still has some minor graphical issues which will be addressed in the next version too.
Enemy Territory: QUAKE Wars Release Date Announced
This is the moment you have been waiting for: id Software CEO Todd Hollenshead just announced the official release date for the PC version of Enemy Territory: QUAKE Wars during the id press conference at QuakeCon! Without further ado, here's the scoop: ETQW is slated to ship in North America on October 2, 2007, while Europeans will get their hands on it the Friday before (September 28). Mark your calendars, gentlemen!
This is an enhanced version of wolfcam, with some added features. You can watch a demo from other player's point of view, with ETpro hitsounds, aim statistics, player names, and even a 'warpometer'.
Its "Capture The Flag" - but its small and short spawntime - and you can't deliver the objective if the enenmy got yours, and you can't secure your own flag if you got the enemy flag. This map could also fit well for 2vs2 I think. Anyway - hope you will have fun on it.
Again a snipermap why? Because I like making them. :-) There are 2 giant spaceships in this map. The gravity is set to 250 that you feel like really being in space. It's not really a serious map but it's real nice sniping. There is no passing, when you fall of the ship you die! Die! Die!
For questions or something else you can always visit our forum at www.UJEclan.com