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Mr. Hopper!
played on Servers: 5
_Ler.
Damn, I'm good!
best map rating: 25.88
[BlackG]bRuTALLica in Gold Rush [...
Call me god!
best overall rating: 24.05
[BlackG]bRuTALLica
U don't have a woman?
most time played: 5.3 hrs
BlackJack
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Written by RtCW4ever, Sep 17 2011 at 11:36

Community
ImageImageObjectmap UJE Amsterdam b3 made by [UJE] Niek - The axis have to escort the tank through the streets of volendam to blow up the bankdoors and to get the secret documents to transmit them. It will not get easy for them because of the narrow streets and the buildings surrounded by water. There are alot of paths in this map also by boat some cruise ships will pass by for escort.
 
ImageObjektivmap UJE Amsterdam b3 erstellt von [UJE] Niek - Die Achsenmächte müssen den Panzer durch die Straßen von Volendam begleiten, den Bank-Tresor in die Luft jagen und es schaffen die geheimen Dokumente zu übermitteln. Es wird wegen der, von Wasser umgebenen, schmalen Straßen und der Gebäude für sie nicht leicht. Es sind auch viele Pfade über den Wasserweg mit Booten erreichbar, die in regelmässigen Abständen über das Wasser fahren.
 
ImageImageImage
 
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Written by RtCW4ever, Sep 17 2011 at 11:35

Community

ImageImageReturn to Perfect Wolfenstein Singleplayer-Mod (fixed) made by Erwin0859 - This is a fixed version of "Return to Perfect Wolfenstein" with only skins and sounds (no texture).

ImageReturn to Perfect Wolfenstein Singleplayer-Mod (gefixt) erstellt von Erwin0859 - Dies ist eine gefixte Version von "Return to Perfect Wolfenstein" nur mit Sinks und Sounds (ohne Texturen).

ImageImage

Download

» read more on RtCW4ever
Written by RtCW4ever, Sep 13 2011 at 18:31

Mods

Image

ImageETXreaL is a graphics mod for Wolfenstein: Enemy Territory using the enhanced XreaL id Tech 3 GPL engine. The engine has mainly very nice light and shade effects. The mod still appears this year in November !

ImageETXreaL ist ein Grafik-Mod for Wolfenstein: Enemy Territory und benutzt die Enhanced XreaL id Tech 3 GPL Engine. Die Engine hat hauptsächlich sehr schöne Licht- und Schatten Effekte. Die Mod erscheint noch dieses Jahr im November !

ImageImage

ImageImage

ImageImage

ImageImage

ET-XreaL id Tech 3 Features:
    * Modern OpenGL 3.2 renderer with all deprecated OpenGL calls removed
    * Clever usage of vertex buffer objects (VBO) to speed up rendering of everything
    * Avoids geometry processing each frame using the CPU (worst bottleneck with the Q3A engine)
    * Renders up to 500 000 - 1 000 000 polygons at 80 - 200 fps on current hardware (DX10 generation)
    * Optional GPU occlusion culling (improved Coherent Hierarchy Culling) useful for rendering large city scenes
    * Doom 3 .MD5mesh/.MD5anim skeletal model and animation support
    * Unreal Actor X .PSK/.PSA skeletal model and animation support

read more...

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Written by Wolffiles, Sep 13 2011 at 10:09

Splatterladder
Maybe you`ve noticed that the Splatterladder was offline for a few hours.
We apologize for this.
At 7:40 am this morning a mail from my hoster arrived me ,which explained that one RAM unit in the SL root server has gone away.
After hours of fixing, I proudly can say:
Splatterladder is working again.

» read more on Wolffiles
Written by RtCW4ever, Sep 12 2011 at 20:22

Community
Image
 
ImagefoRza released a WTC memorial map to public - The Allied Gold is located on the top of Tower 2. Each tower has 2 elevators running from street level to the 107th floor, where forward spawns are located.
The rooftops are accessible. Travel between towers is possible via the rooftop exhaust fans. A taxicab and NYPD car patrol the streets below. The West St. entrance to the Marriott Hotel houses a neutral command post.
 
ImagefoRza veröffentlicht eine WTC-Gedenk-Map - Das Gold der Alliierten befindet sich in der Spitze des 2. Turms. Jeder Turm hat zwei Aufzüge, die von Straßenebene in den 107. Stock fahren, wo sich ein Spawnpunkt befindet.
Das Dach ist zugänglich und es besteht dort eine Verbindung zwischen den Türmen über die Ventilatorschächte. Ein Taxi und NYPD-Auto patroullieren auf der Straße. Der "West St." Eingang in das Marriott Hotel hat einen neutralen Command Post.
» read more on RtCW4ever
Written by RtCW4ever, Sep 12 2011 at 20:20

Community

ImageImageHomie released his RtCW-Map Braundorf beta 5 - The popular ET-Map Braundorf is also playable in RtCW since 2007.

ImageHomie veröffentlicht seine RtCW-Map Braundorf Beta 5 - Die beliebte ET-Map Braundorf ist seit 2007 auch in RtCW spielbar.

Beta 5 Fixed:
- removed the open space near main door and added the axis only door like on et
- the door near side entrance is now openable only by axis
- fixed all of the textures i could find that were placed wrong
- remade the wires on first stage
- fixed crack in a wall near side door
- re-added a fence that was missing near lower bunker
- improved the .script file
 

Image

Image

Image

Image

Download

» read more on RtCW4ever
Written by RtCW4ever, Sep 11 2011 at 18:28

Maps/Mods
ImageImageFueldump Desert Edition, Fixed by Gir - A lot of Servers use Fueldump Desert because the Original have Hunk Problems with NQ, Fueldump Desert has a Missing Sound Script, Top of Mountains are Black, textures are odd. I contacted Original Author, no Answer, So i fixed it myself.
Note: I did not Decompile The Map, instead, I used GIMP to Edit the Light maps to Fix the Black Mountains and Rewrote the Terrain Shader.
-> Will not Work in Regular ET, only NQ/Jaymod/Etpro ect !
 
 
ImageFueldump Desert Edition, Fixed by Gir - Viele ET-Server verwenden Fueldump Desert weil das Original Hunk-Probleme hat mit NQ. Fueldump Desert hat wiederum einen fehlenden Sound-Script und fehlerhafte (schwarze) Bergwipfel-Texturen.
Hinweis: Ich habe die Map nicht dekompiliert, sondern mit dem Porgramm GIMP die Light-Maps editiert, um die Bergwipfel in Ordnung zu bringen und einen neuen Terrain-Shader geschrieben.
-> Funktioniert nicht im regulären (Original) ET, nur mit NQ/Jaymod/Etpro etc !
» read more on RtCW4ever
Written by Wolffiles, Sep 08 2011 at 15:23

Community


MBP production has once again produced a trickjump movie for our pleasure.
Everything is recorded on Dark Alchemy server #4.
Enjoy it in High Definition.


Starring:
-)A(- Tweety, -)A(-TroyPolaMalu and -)A(-WuTang**


Music by:
Chriss ONAC - Apprentissage




Thanks -)A(-´s for participating in this
MBP

Aus/Ein-klappen Movie
» read more on Wolffiles
Written by RtCW4ever, Sep 07 2011 at 20:13

Community

ImageImage"As we, the dark-alchemy clan, have a big amount of artists here the idea came up to make a friendly and funny art contest.
The idea behind is just to have fun and to see who is the "Artist of the Year".

Go ahead and make your most imaginable creation and show us and everyone else your talent!
We wish you all good luck.

Click on the banner for more info about this contest.

Image"Wir, der Dark-Alchemy Clan, haben eine größere Anzahl von Künstlern hier, bis die Idee kam, einen freundlichen und lustigen Kunstwettbewerb zu machen.
Die
Idee dahinter ist, einfach Spaß zu haben und zu sehen, wer der "Künstler des Jahres" wird".

Klicke auf das Banner für mehr Informationen über diesen Wettbewerb.

» read more on RtCW4ever
Written by RtCW4ever, Sep 05 2011 at 17:16

Maps/Mods

ImageImageTardis veröffentlicht die finale Version von seiner Dual-Objektiv-Map Warring Gods. Die Achsenmächte/Alliierte beschützen einen Vorrat an Gold, stehle sieben Kisten Gold vom Gegner.

ImageTardis released the final version of his dual objective map Warring Gods - The Axis/Allies are guarding a hoard of gold, Steal Seven crates of Gold from the Allies/Axis.

Axis Objective Descriptions
Steal Seven crates of Gold from the Allies Gold Store.
Stop the Allies from stealing the Gold from the Axis Gold Store.

Allied Objective Descriptions
Steal Seven crates of Gold from the Axis Gold Store.
Stop the Axis from stealing the Gold from the Allied Gold Store.

ImageImageImage

Download

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Written by RtCW4ever, Aug 27 2011 at 11:02

Community

ImageImageFeuersturm und seine Crew veröffentlichen ihren Comic #83 über ET.

ImageFeuersturm and his crew released #83 of their comics about ET.

Image

» read more on RtCW4ever
Written by RtCW4ever, Aug 27 2011 at 11:01

Splatterladder

Image

ImageHast Du jeh nach einem gut besuchten Server gesucht?
Vielleicht hast Du ja dafür die Splatterladder-Serverliste genutzt und warst davon überrascht das einer der oberen Server relativ voll angezeigt wird, aber nur wenige Spieler wirklich spielen und Unmengen an Bot Spectator sind.
Wie es dazu kommt: Manche Serveradmins modifizieren ihre Gameserver um sie weiter oben in der Serverliste zu platzieren.
Um das zu unterbinden haben wir ein paar Änderungen eingeführt, die nicht einfach nur die Anzahl belegter Slots berücksichtigt.
Aber vergleich doch selbst: Alter Style / Neuer, besserer Style

ImageHave you ever looked for a well visited ET server to play on?
Maybe you used the Splatterladder.com serverlist and got surprised that the some of the first placed server were shown with 50+ player, but only a few realplayer were fighting, and tons of bots were in spectator. What was the reason for those circumstances?
It`s easy: Some serveradmins modified their server to push them in tracker serverlists and, tbh. fool the tracker.
To stop those foolings, we at Splatterladder modified the code design of our serverlist to order the server in an other way than simply count the slots currently used: We came to the conclusion that some kind of rating would be the best way.
This is now implemented to bring a new level of service to the community.
But compare it by yourself:
Old Style / New, better Style
» read more on RtCW4ever
Written by RtCW4ever, Aug 27 2011 at 11:00

Maps/Mods

ImageImageSani gibt eine modifizierte Version der gut bekannten Landkarte Aldernest frei, welche Adlernest HNS genannt wird (HNS = Hide and Seek)

Änderungen von Adlernest HNS:
- hinzugefügter Aufzug von Abgrund zu Korridoren und Dach
- Leiterzugang vom CP zum Dach
- "geclippte" Berge / Lücken
- Wand entfernt und Tür nahe Munitionsständern hinzu gefügt
- hinzugefügte Löcher in Wände um Abgrund herum
- hinzugefügte Treppe von Abgrund zur Brücke
- div. anders

ImageSani released a modified version of the well known map Aldernest, which is called Adlernest HNS (HNS = Hide and seek)

Changes of Adlernest HNS:
- added elevator from abyss to corridors and roof
- ladder access to the roof from CP
- clipped mountains and gaps
- removed a wall and added a door near ammo racks
- added holes into walls around abyss
- added rock steps from abyss to the bridge
- other stuff possibly

Download

» read more on RtCW4ever
Written by Wolffiles, Aug 26 2011 at 14:32

Community
Sani released a modified version of the well known map Aldernest, which is called Adlernest HNS (HNS = Hide and seek)
 Quote

Changes from Adlernest final:
Added elevator from abyss to corridors and roof
Ladder access to the roof from CP
Clipped mountains and gaps
Removed a wall and added a door near ammo racks
Added holes into walls around abyss
Added rock steps from abyss to the bridge
Other stuff possibly


Test or download the map here
» read more on Wolffiles
Written by RtCW4ever, Aug 14 2011 at 19:24

Maps/Mods

ImageImageET Map Village CTF (Final) erstellt von Adi.acN - Die Achsenmächte/Alliierte müssen je eine Sicherheitstür zerstören, das Gold vom Gegner stehlen und daheim bringen.

ImageET Map Village CTF (Final) made by Adi.acN - The Axis/Allies must destroy the safety door, steal and bring at home the gold of the rival.

ImageHej, jest to wersja finalna mojej mapki Village CTF (Adi.acN) - Axis/Allies musi ukraść złoto przeciwnik. Axis/Allies musi zniszczyć drzwi bezpieczeństwa do pomieszczenie ze złotem Allies/Axis.
 
ImageImageImage
 
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