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Mr. Hopper!
played on Servers: 5
_Ler.
Damn, I'm good!
best map rating: 25.88
[BlackG]bRuTALLica in Gold Rush [...
Call me god!
best overall rating: 24.05
[BlackG]bRuTALLica
U don't have a woman?
most time played: 5.3 hrs
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schnoog - 20 days 13 hours 32 minutes agoTime is relative.....
Meister Gandalf - 22 days 1 hour 14 minutes agohappy halloween :) ok a bit late
[DooC]*Gauki - 73 days 14 hours 9 minutes agowb punisher :D i remeber old times on BH
Punisher* - 90 days 19 hours 6 minutes agoWas off for quite a while, but it's back! <3
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Changes here, changes there.....
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[map] Oasi
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Written by RtCW4ever, Nov 25 2011 at 19:56

Community

ImageImageThe Team from mygamingtalk.com released ET-Mod silEnT 0.5.0. - The amount of changes below might suggest that 0.5.0 is not a huge improvement, but believe us it is a huge step forward.

ImageDas Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.5.0. - Das Maß an Änderungen hat, auf dem ersten Blick, den Anschein, dass Version 0.5.0 keine Große Verbesserung mit sich bringt - außer, ihr glaubt es einfach, das es wirklich ein sehr großer Schritt ist.

New features in silEnT 0.5.0 / Neue Funktionen in silEnT 0.5.0

  • silEnT GUID, the new silEnT GUIDs replace the PB GUIDs in everywhere, but compatibility is provided for the old PB GUIDs also
  • Admin Level Protection (ALP), with this mechanism, the server can ensure that admins on protected levels are properly authenticated
  • g_cheatLog, server will log all non gaming related information into this log if enabled
  • g_XPSaveMinXP, when this value is set to above 0 or above, the XP save system will use different timestamp for the XP save then the rest of the database. This allows cvars like g_XPSaveMaxAge_xp to work correctly.
  • Referee hack attempts are logged
  • dboptimize server console command. Read the manual for more information. Do note that this command is server resource intensive and should not be used often.
  • Support for revive spree sounds. Admins can add custom sound files revive3.wav, revive5.wav and revive10.wav under the sound/announces if they like.
  • Debriefing, mouse wheel scrolling of the lists when the cursor is over the list, not only over the scroll bar
  • Omnibot support for tripmines (tripmines can be planted by bots)

Download

» read more on RtCW4ever
Written by RtCW4ever, Nov 23 2011 at 19:30

Community

Image

ImageThe first game Splash Damage ever officially contributed to: Return to Castle Wolfenstein, is 10 years old! RtCW, published by Activision, was released to the North American market on November 19th, 2001.
As a small treat from Splash Damage they uploaded a picture of a whiteboard with their original map design plans for one of their own map creations: The Damned. It will provide some small measure of insight into a map designers process, albeit 10 years old!

ImageDas erste Spiel, wo SplashDamage jemals offiziell mit beitrug: Return to Castle Wolfenstein wird 10 Jahre alt! RtCW, herausgegeben von Activision, wurde im nordamerikanischen Markt am 19. November 2001 freigegeben.
Als ein kleines Schmankerl hat SplashDamage ein Bild eines Whiteboards mit ihren Originalmap-Entwurfsplänen für eine ihrer derzeitigen Mapping-Pläne hochgeladen: The Damned (MP DAM). Es liefert einen kleinen Einblick in den damaligen Mapping-Designer-Prozess, wenn auch 10 Jahre alt!
 
Image
 
Release date(s)
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001
Linux: March 16, 2002
Mac: OS X April, 2002
» read more on RtCW4ever
Written by Wolffiles, Nov 23 2011 at 12:54

Community


"In a strange turn of events Just Pub does the unthinkable! What does this mean? A subseries called.. Just Inn?"
"I assure you this is only an excursion of sorts and we will return to our irregularly scheduled programming."
ET comics will continue!


Read more on: Just Pub Website
» read more on Wolffiles
Written by Wolffiles, Nov 22 2011 at 13:36

Community
The Enemy Territory server list is currently NOT available.
To find specific servers you can use the following:

Splatterladder Serverlist Link

ETServerWatch Link

HLSW Link

Let us hope that it will not remain a permanent condition ;)
» read more on Wolffiles
Written by Wolffiles, Nov 22 2011 at 12:59

Community


PPSh-41 model for RtCW and ET by Alexandre - This mod replaces the Thompson models in RtCW and ET with PPSh-41 models (linear magazine version). Sounds ans icons are also changed.


- To get the models in RtCW, unzip "ppsh_model.pk3" in the "Return to Castle Wolfenstein/main" directory. Then, if you want the file to affect only MP or only SP, rename it into "mp_ppsh_model.pk3" or "sp_ppsh_model.pk3".

- To get the models in ET, unzip "ppsh_model.pk3" in the "Wolfenstein - Enemy Territory/etmain" directory.

Download here

Source: RtCWfiles
» read more on Wolffiles
Written by RtCW4ever, Nov 21 2011 at 19:42

Community

ImageImageHacafrakus released the map version Adlernest 1o1 - The fight is in the base, this one is closed on both sides.

ImageHacafrakus veröffentlicht die Map Version Adlernest 1o1 - Der Kampf findet in der Basis statt, die auf beiden Seiten geschlossen ist.

Download

» read more on RtCW4ever
Written by Wolffiles, Nov 20 2011 at 16:38

Community
CTF Orangemap by StoerFaktoR & Ex0B4t



Orangemap is inspired by the Orangebox maps from "Day of Defeat Source"
This map is a small, experimental capture the flag map with a lot of fun potential.
So at least in our opinion :)
Created in 2 hours on a private nightly lanparty.

Test or download the map HERE

» read more on Wolffiles
Written by RtCW4ever, Nov 20 2011 at 14:53

Community

ImageImagemlyn3k has made an update of his trickjump map Gamma Mill (beta4) - Almost all 'jumps' are from other mappers maps. Mine are just noob jumps.

Imagemlyn3k hat ein Update erstellt von seiner Trickjump-Map Gamma Mill (Beta4) - Die meisten "Jumps" sind von anderen Mappern, aus anderen Maps. Die "Jumps" von mlyn3k sind für Ungeübte.

 

ImageImageImage

ImageImageImage

Download

Comments

 

» read more on RtCW4ever
Written by RtCW4ever, Nov 18 2011 at 19:27

Community

ImageImageN!trox release his N!tmod on version 2.2 beta 2 - The new N!tmod-version contains a lot of new features, such as: the XreaL-support.

ImageN!trox veröffentlicht seinen N!tmod mit der Version 2.2 Beta 2 - Die neue N!tmod-Version beinhaltet eine Menge neue Funktionen, wie zum Beispiel die Unterstützung des neuen XreaL-Support.


Download

» read more on RtCW4ever
Written by RtCW4ever, Nov 17 2011 at 20:43

Community

ImageImageNew map Snow Patrol made by [UJE] Niek - Axis objective map. The Axis have one big objective this Christmas , steal all the Xmas presents from the factory.
First they have to escort the tank that will be followed by alot of trucks to load the presents in. On theire way to the Factory they will have to go over a frozen river and through a snowy Town. Allies have to try and stop them to safe Christmas this year.

ImageNeue Map Snow Patrol erstellt von [UJE] Niek - Achsenmächte-Objektiv-Map. Die Achsenmächte haben, dieses Weihnachten das große Ziel, die Weihnachts-Präsente aus der Fabrik zu stehlen.
Sie müssen einen Panzer eskortieren, der - unterwegs - von vielen Lastwagen begleitet wird, um die Geschenke zu laden. Auf dem Weg zur Fabrik, müssen die Achsenmächte einen zugefrohrenen Fluß und eine verschneite Stadt durchqueren. Die Alliierten sollen das verhindern und den Achsen das Weihnachsfest dieses Jahr vermiesen.

ImageImageImageImage

Axis objective:
* Escort the trucks to the factory
* Blow up 3 baricades
* Sachel the side door
* Fix commandpost

Allied objective:
* stop the trucks
* Build baricades
* Build the side door
* Build commandpost

Download

» read more on RtCW4ever
Written by RtCW4ever, Nov 16 2011 at 19:20

Community

ImageImageRtCW Surfaces Gallery (1.0) by Wente Torus and Boy Surface, Technical University of Berlin - Faculty II - Institute of Mathematics.

GEOMETRY: Gallery, Virtual Reality
One tries in the geometry of the group operated projects to exploit the capabilities of graphics engines of modern computer games for the differential geometric visualization of interesting areas. Initial results have been implemented based on the Quake III engines, while in the game "Return to Castle Wolfenstein" (RtCW) used variation has been found to be optimal.

Installation in RTCW:
Extract all files to RTCW folder into which you installed the game. Then you can start with the respective shortcut.
1 - Shortcut "Surfaces1" you will play the map called four.
2 - Shortcut "Surfaces2" you will play the map called wente.
3 - Shortcut "Surfaces3" you will play the map called He2.

ImageRtCW Oberflächen Galerie (1.0) von Wente Torus und Boy Surface, TU Berlin - Fakultät II - Institut für Mathematik.

GEOMETRIE: Galerie, Virtual Reality
Eines der in der Geometriegruppe betriebenen Projekte versucht, die Möglichkeiten der Graphikengines moderner Computerspiele für die Visualisierung differentialgeometrisch interessanter Flächen zu nutzen. Erste Ergebnisse wurden auf Basis des Quake III engines implementiert, wobei die in dem Spiel "Return to Castle Wolfenstein" (RtCW) verwendete Variante sich als optimal herausgestellt hat.

Installation in RtCW:
Die Datei surfaces.pk3 muss in das Unterverzeichnis "Main" des Ordners, in dem RTCW installiert ist, kopiert werden. Anschließend kann man RTCW starten als ...Pfad zu RTCW...wolfsp.exe +set nextmap "spmap four" Ersetzt man in diesem Befehl "four" durch "He2" bzw. "wente", bekommt man die anderen beiden Levels.

ImageImageImage

ImageImageImage

Download

» read more on RtCW4ever
Written by RtCW4ever, Nov 16 2011 at 18:39

Community

ImageImagesd 2009 release his Single player map Munich 1.0 for RtCW - The map was created with only one thing in mind, having fun. No historical accuracy was taken into consideration.

Imagesd 2009 veröffentlicht seine Singleplayer Map Munich 1.0 für RtCW - Die Map wurde, aus der Idee heraus, frei kreiert und verfolgt keinen historischen Hintergrund.

1) Put the files sp_muenchen2.pk3 and sp_pak1j.pk3 in your Return to Castle Wolfenstein/main/ directory
2) Start Return to Castle Wolfenstein Single Player
3) Open the console by pressing the ~ key
4) Type /spmap sp_muenchen2 then press the key enter.

ImageImageImageImage

Download

» read more on RtCW4ever
Written by Wolffiles, Nov 16 2011 at 09:10

Community



In November we will have event called -)A(- vs ROTW (Rest Of The World)

It means you, all our regular players, are fighting against us, Dark Alchemy members.

This event will be played in our A2 server
(213.239.207.85:27961) and same NQ mod we use in A1 server.


Server has 30 slots. It means 15 members and 15 regular players can join.
So be fast to get your slot there.

For more info, check the Event topic on our forum.
» read more on Wolffiles
Written by RtCW4ever, Nov 15 2011 at 20:29

Community

ImageImageN!trox release his N!tmod on version 2.2 beta 2 - The new N!tmod-version contains a lot of new features, such as: the XreaL-support.

ImageN!trox veröffentlicht seinen N!tmod mit der Version 2.2 Beta 2 - Die neue N!tmod-Version beinhaltet eine Menge neue Funktionen, wie zum Beispiel die Unterstützung des neuen XreaL-Support.


Download

» read more on RtCW4ever
Written by RtCW4ever, Nov 15 2011 at 20:28

Community

Image ImagePPSh-41 model for RtCW and ET by Alexandre - This mod replaces the Thompson models in RtCW and ET with PPSh-41 models (linear magazine version). Sounds ans icons are also changed.

ImagePPSh-41 Model für RtCW und ET von Alexandre - Diese Modifikation ersetzt das Thompson-Modell in RtCW und ET, durch ein PPSh-41 Modell (grades Magazin). Sound und Icons sind auch abgeändert.

- To get the models in RtCW, unzip "ppsh_model.pk3" in the "Return to Castle Wolfenstein/main" directory. Then, if you want the file to affect only MP or only SP, rename it into "mp_ppsh_model.pk3" or "sp_ppsh_model.pk3".

- To get the models in ET, unzip "ppsh_model.pk3" in the "Wolfenstein - Enemy Territory/etmain" directory.

» read more on RtCW4ever
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