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Written by RtCW4ever, May 07 2016 at 23:46

Community

Enemy Territory Snipermap UJE skull sniper beta 1 made by  [UJE] Niek

Again a kind of spooky map.
It's a dark arena setting ,where it's possible to cross ...
The gates will open every 2 minutes so non crossers will have a good time too , i hope.....
It's not easy to cross you first have to find the way.

* Alot of funny and scary sounds in it
* Gate scripting made by Sage (Thanks for that)
* Beast inside

Source: ujeclan.com

» read more on RtCW4ever
Written by Wolffiles, May 05 2016 at 15:21

Community

Battalion 1944 - State of the Union Livestream

 

As the majority of our players and developers are interested in the Battlefield announcement, currently slated for same time as we intended to stream, we have chosen to move our "State of the Union" Dev Stream to Friday May 13th, 2016 at 19:00 GMT with Community Manager BigTuna and Executive Producer Joe Brammer.

Battalion 1944 has been funded for 2 months now. Therefore we have a lot to update you all on so we are all excited for this Livestream and to let you know the developments that have been made.

 

 

Recently the Devteam ran a poll on the forums to decide the best night for Bulkhead to present the Battalion livestreams. The community spoke and they have been heard. Bulkhead will be streaming live from their office on Friday May 13th at 19:00 GMT.

Here's a recap on what is happening and what we will be covering during our Livestream:

- Budget and Financing Battalion
- The Game Developers Conference and how it benefitted Battalion
- Our plans for Anti-Cheat and Server Hosting going forward
- Announcing the details of our first Community Play Night!
- The new Battalion website & PayPal
- Live Q&A

At approximately 21:30 GMT we will release an update on the Kickstarter page and the forums disclosing a text based version of the Battalion 1944 finances.

Have any questions? After the talking points are complete, Joe and Tuna will participate in a live Q&A and will aim to get through as many of your questions as possible!

You have a Twitter account? Then please follow Battalion 1944 on Twitter for all important updates and developments HERE

To tune in to the Livestream, join thousands of Battalion fans and follow the Bulkhead Interactive Twitch Channel HERE

» read more on Wolffiles
Written by Wolffiles, May 03 2016 at 16:14

Community

= RtCW SP Station - Stalingrad & Green Forest - Remastered =

 

This is Vicpas' new remastered release of the Return to Castle Wolfenstein singleplayer missions, "Station", Stalingrad" and "Green Forest", which were originally created by Dialog.

= Changes =

- All missing textures have been fixed

- The "alarm" problem on the "Station" mission is now corrected

- All the necessary drivers needed are included in the download

***Please remember to make a backup of your original RtCW drivers, prior to installing the new missions.***

Many thanks to Dialog and Vicpas for all their hard work.

= Screenshots =

Download the new remastered versions HERE

Dialog on Youtube HERE

Vicpas on Youtube HERE

Source - Splashdamage - Vicpas

 

 

» read more on Wolffiles
Written by Wolffiles, Apr 29 2016 at 14:23

Community

 

Now... it is time for a new funny day on AoS, we will try to make some fun at Saturday 30th April.
It starts around 19.00 CET, maybe we are earlier on our server so just try log on.
Also we updated our facebook site , you can also have a look at: www.facebook.com/groups/armyofsociety/

As always we will be on our teamspeak...
Feel free and connect to : ts.aos-et.com or 108.61.166.18:9253

Amadeus Chief of Staff

 

Source: AoS-Clan

» read more on Wolffiles
Written by Wolffiles, Apr 19 2016 at 14:54

Community

= Raid Final =

 

This is the final version of  Magic's Allied-attack map, "Raid".

= Storyline =

The Axis forces have hidden a stash of gold in a nearby library, located in a beautiful Italian village. The Allies must steal a truck and fight their way through the village to the library. Once there, they must raid the library vault, steal the gold crate, put it on the truck and make their escape.

= Screenshots =

Download the new version HERE

Source - Splashdamage - Magic

» read more on Wolffiles
Written by RtCW4ever, Apr 18 2016 at 18:44

Community

LoRenz presents his new Enemy Territory Sniper map - LRS Highway Sniper beta 1.

"This map we are in a traffic jam, so, we can spend our time for snipe, and try to get out alive. Watch your steps, if you fall from the vehicle, you die."

Thanks to |LRS|Mo0n, Cate Armstrong and me, who gave their face for the drivers.
Thanks to (HBC)Hannes who gave his motorbike picture and sound.
Thanks to |LRS|Elite who gave his music for trucks.

Have fun :-)

Source: Big thx to LoRenz via Mail

» read more on RtCW4ever
Written by RtCW4ever, Apr 15 2016 at 20:23

Community

Wolfenstein4ever celebrates 10th anniversary - Return to Castle Wolfenstein and Enemy Territory are still alive, thanks to a hard-working community, faithful players, some websites and the fact that there are still no new comparable MP game, which is also still free.

I wish you all still a lot of fun with our beloved Wolf games as long as possible!! ;-)

Wolfenstein4ever feiert 10 jähriges bestehen - Return to Castle Wolfenstein and Enemy Territory leben immer noch, dank fleißiger Community, treuen Spielern, einigen Webseiten und der Tatsache, das es immer noch kein neues vergleichbares MP-Game gibt, welches auch noch kostenlos ist.

Ich wüsnche euch allen weiterhin viel Spaß mit unseren geliebten Wolfgames, solange es geht! ;-)

d3Xter @ wolfenstein4ever

» read more on RtCW4ever
Written by RtCW4ever, Apr 15 2016 at 20:22

Community

Thud in the Sand Beta 1 - This is a new ET Allied-attack map created by WuTangH. The map environment is situated in a small Egyptian-styled town and ends up in underground Axis bunkers.

Allied Objectives
Primary: Steal the Dynamite and deliver it to the truck.
Primary: Escort the truck and destroy the city gate.
Primary: Destroy the tunnels gate to gain access into underground bunkers.
Primary: Use the button in the control cabin to move the rockets out of safe.
Primary: Steal the Captains key from his table and deliver it to the safe to open it.
Primary: Steal the case, moneypack 1 and moneypack 2 and deliver them to the green truck in the rich part of city.
Secondary: Destroy the hovel wall to gain one more access point that leads to the dynamite.

Source: wolffiles.de

» read more on RtCW4ever
Written by Wolffiles, Apr 14 2016 at 14:58

Community

= Thud in the Sand =

 

This is a new Allied-attack map created by WuTangH. The map environment is situated in a small Egyptian-styled town and ends up in underground Axis bunkers.

Allied Objectives:

Primary: Steal the Dynamite and deliver it to the truck.

Primary: Escort the truck and destroy the city gate.

Primary: Destroy the tunnels gate to gain access into underground bunkers.

Primary: Use the button in the control cabin to move the rockets out of safe.

Primary: Steal the Captains key from his table and deliver it to the safe to open it.

Primary: Steal the case, moneypack 1 and moneypack 2 and deliver them to the green truck in the rich part of city.

Secondary: Destroy the hovel wall to gain one more access point that leads to the dynamite.

Screenshots:

Download the new map HERE

Source - SplashDamage - WuTangH

» read more on Wolffiles
Written by Wolffiles, Mar 26 2016 at 14:16

Community

= Castle Gothicstein - Widescreen update for v1.02 =

"Hello everyone, I really apologise for the delay in releasing this update. This is an important update that enables the player to enjoy the full v1.02 experience! This fix is based on Patch 1.42c, created by Knightmare. It has been tested on the 1920x1080p screen resolution. Many thanks to Eugeny for all his help and advice." - AidenDemon

 

What's new:

  • Tesla effects are fixed
  • Some damage improvements
  • Health kits and food were re-balanced

This is the exclusive 1.42c patch version build, created only for Castle Gothicstein.

Download the new update HERE

Source - ModDB - AidenDemon

» read more on Wolffiles
Written by Wolffiles, Mar 18 2016 at 15:56

Community

= Würzburg Radar Phx =

 

This is a new and improved version of Würzburg radar, created by Pheonix.

= Storyline =

The Allies must break into the Würzburg radar base and steal the Axis secret code book in order to analyse and eventually disrupt all Axis transmissions in that area.

= Screenshots =

Changes from the Original Wurzburg Radar:

- Changed Weather Conditions
- Changed Primary Objective (removed radar parts, added secret documents)
- Added Bunker Door (for documents' room)
- Added Truck Race
- Added New Axis's spawn points in the abandoned villa

Credits:

- Special thanks to Splash Damage for having released the source code of the original maps
- 2Bit and Avoc for the Breakout2 skybox
- Rayban for the new foliage models prefab

Download the new version HERE - botfiles included

Source - Desperados Gaming Clan - -|D|-Ray

 

 

» read more on Wolffiles
Written by Wolffiles, Mar 15 2016 at 11:21

Community

= Days of War =

Days of War is an online multiplayer shooter that aims to revive the style of classic WW2 shooters from the 2000-2010 era, using Epic Games' Unreal Engine 4.

We are building Days of War for one reason only, we want to play Days of War. We can't wait to get this game out there so we can start playing along side you.



Class-based combat. Each player has their role and each squad has six classes:

 

- Rifleman

- Assault Trooper

- Support Trooper

- Machine Gunner

- Sniper

- Rocket / Panzerfaust

There is deep support for modding and player content. Custom map creation, editable rulesets and dedicated server hosting tools will all be made available to the Days of War Community. You will have the ability to tune Days of War to be the game you and your clanmates want it to be.


Screenshots:

Days of War Kickstarter HERE

Official Days of War website HERE

Days of War on Facebook HERE

Days of War on Twitter HERE

» read more on Wolffiles
Written by RtCW4ever, Mar 13 2016 at 23:07

Community

Breezie has update his popular RtCW Map Downloader to version 1.0

This is an application that works together with the game 'Return to Castle Wolfenstein'.
It automatically downloads missing custom maps for the game.

Why?:
Unfortunately RTCW does not support HTTP downloads.
Downloading maps at 12kb/s takes way too much time.
Thats where this app. comes in handy.

How?:
1. Open the EXE file.
2. An icon will appear in your tray.
3. If a map is missing, RTCW will be shut down, the map will be downloaded and RTCW will restart.

Requirements:
   - RTCW (1.0, 1.33 or 1.4)
   - .NET Framework 4.6.1
   - Downloads must be enabled on both client and server (sv_allowdownload 1 & cl_allowdownload 1)

Notes:
   - You can view a list of supported maps on the website. You can also add maps and download URL's.

1.0 Changes:
       - Completely rewritten from scratch in C#
       - Fixed several bugs from previous version
       - Downloaded PK3s are now checked on integrity

Website and Download: breezie.be/rtcw/mapdownloader

» read more on RtCW4ever
Written by RtCW4ever, Mar 13 2016 at 19:55

Community

LoRenz presents his new Enemy Territory sniper map - LRS Dwarfs Sniper - with a cool fanasy look.

"Hi all, this map is about the kingdom of Erebor. The dwarfs are gone, leaving treasures.
But that does not interest us, we play for fun. Take your place and snipe.
Have fun!!! LoRenz"

» read more on RtCW4ever
Written by Wolffiles, Mar 12 2016 at 03:24

Community

= F|A Base - Version 2 =

 

"I'm glad to announce that "F|A Base v.2" is ready for action! I released the first version of the map on May 11th 2014 and it was played on the servers untill the 8th of August, the same year. Then it was removed from the server rotations because of a bug which allowed the Allies to spawn in the Axis spawn at the begining of the map.
 
I took a break from Wolf ET and mapping, but since I've started playing Wolf ET again I decided to fix the issue and work on the map, because so many people loved it." - =F|A=DEATHSKI

= Screenshots =

= Bug Fix =

- The Allies being able to spawn at the Axis spawn issue is now fixed

= Changes from previous version =

- 25 spawn points added per spawn, instead of 16, so the map can be used on bigger servers
- VO/HQ sounds added
- More and new F|A textures added around the map
- Additional path with a wooden ramp and a depot fence added at the first stage of the map

Download the new version HERE

F|A Clan website HERE

Source - Splashdamage - nAb.Death

 

» read more on Wolffiles
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