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Written by Splatterladder-Forum, Jun 23 2007 at 15:20

ET: Quake Wars

QW Beta Sneak Peek on fileplanet.com
We would love to give all interested player a VIP-Key, but we had only 10 to give away. Therefore we congratulate:

Walky, Rose Bud, mad mat, ForGoten, obihoernchen, as well as
ELSO Wrath, Xetron, Schwarzweiss, Letori and n1ght


The Keys have been sent via eMail to all winners. In it you will find detailed instructions and the link to file-planet. We wish all winners a lot of fun with the public beta. Your sl-Team! friends.gif
» read more on Splatterladder-Forum
Written by Splatterladder-Forum, Jun 21 2007 at 00:15

ET: Quake Wars

QW Beta Sneak Peek on fileplanet.com
In Cooperation with Splash Damage, ID Software and File Planet have we some nice candies for you today. We have also 10 VIP-Keys for the public beta of ET:QW to give away. A special concession about these keys, they are valid for the whole public beta period and guarantee an official beta key. Well, the question you would ask might be: Where and how to get these much sought-after keys?
Quite simple: You help us to fill our ET:QW forum with content. That will be screenshots, videos and most of all your first impressions, which you can deliver here. Professional criticism and suggestion for improvements can be made in the official Quakewars Community - Forum or at File Planet - Quakewars Feedback Forum. It would be fairly circuitous to hand them over to the developers. Of course we are open to a basic discussion in our forum.

For the 10 tickets there has to be at least a free FilePlanet account. With that you can exchange your tickets into public beta keys, which will open the QuakeWars World to you. zwinker.gif Well, if there is interest in these Vip-Keys and if you are also willing to fill our forum up, you should post your ET-nickname, hardware specs (processor, GPU and RAM) and a valid E-mail-address here in this thread. You will find first impressions of quakewares and public beta ingame-screenshots here.

These PR campaign will be closed at Saturday (23.06.07) - 12.00 CET! All winners will be informed on SL-Mainside and get a E-mail then with VIP-Key and more instructions about File Planet Registration procedure. All SL staff members and partnersides are excluded from this contest. There is no right of appeal.

Good luck, your sl-Team!

UPDATE: Contest closed! The winners are in short intimated! nicken.gif
» read more on Splatterladder-Forum
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Written by Splatterladder-Forum, Jun 20 2007 at 18:26

ET: Quake Wars
Our Partner Site PlanetQuakeWars.net has got 10 VIP keys for the Enemy Territory: Quake Wars Puplic Beta to give away. To use this beta key you don't have to be in possession of a Fileplanet premium account. Besides this the VIP keys are valid during the complete beta period. On the top of everything you nearly don't have to do anything. Apply in this thread by PlanetQuakeWars.net with your system specifications and your email adress (could be spambot secured). With some luck you will participate in the open beta without any skirmish. We wish you to have success!
» read more on Splatterladder-Forum
Written by Splatterladder-Forum, Jun 17 2007 at 10:53

ET: Quake Wars
Enemy Territory: QUAKE Wars Public Beta First Details

At long last, we are delighted to confirm the impending Enemy Territory:QUAKE Wars Public Beta. The ETQW Closed Beta has been going extremely well and yielding excellent results. We want to give more people the opportunity to give us feedback on the game so we’re going to open a Public Beta with 60,000 slots available. This way we’ll be able to test many more combinations of hardware, RAM, CPU, graphics card, drivers etc. than we’ve been able to ourselves, and also get a better idea of how the game plays for the general gaming public.

The Public Beta build will consist of a single map named "Sewer", which is part of ETQW’s Pacific Campaign. Set in Japan, the map revolves around a Strogg base hidden in, well, a sewer. It’s an interesting mix of outdoor and indoor, vehicle and infantry combat, deployables and counter-deployables and good old-fashioned FPS combat.

If you’d like to help us finish ETQW, we’d really appreciate your participation. If you want to just play a game for free you may find it a frustrating experience. This Public Beta is not the Demo - it’s not the finished game, but an opportunity to get feedback from a large group of people while testing stability and performance on a wider range of hardware combinations. The Public Beta will also collect some information on your hardware configuration, so you shouldn’t apply unless you’re comfortable with that.

When the Public Beta opens, participants will be sent their unique license code that is required for play. As we don’t have the infrastructure necessary to download tens of thousands of clients, we’ve asked FilePlanet to help us distribute these license codes along with the beta clients.

A fixed number of beta slots are being set aside for Fileplanet subscribers, so if you already have a FilePlanet subscription, you’re in the front of the queue. The rest of the slots will then go to those with free FilePlanet accounts. To be clear: You don’t have to pay anyone anything to participate in the ETQW Public Beta. It’s up to you if you want to pay FilePlanet for use of the improved download services
they provide.

We will reveal more details on the Enemy Territory: QUAKE Wars Public Beta, including the official start date, in the near future. Hope to see you all online very soon!

You should be able to download, according to what you have just readed, the ETQW Beta Client at FilePlanet, here:Download Enemy Territory: Quake Wars - Beta Client. However, I am subscribed at fileplanet with a paied account, and I cant download nothing help.gif .

» read more on Splatterladder-Forum
Written by Splatterladder-Forum, Jun 15 2007 at 00:29

League

With the latest amount of cups and storys written in ET's very own
history it's time to get a new session up and to rumble the scene with a
straight amount of events in our very own Enemy Territory's 1on1, 2on2,
3on3 and ofcourse 6on6 competition area. When you expected a hot summer
with hot nights we will bring you even more of this with hot maps and
the definitely best config settings on earth.
Again, we offer a free amount of slots for our 6on6 and 3on3
Competition. We will devide a free amount of teams in each division to
give each the chance to do their best based on results achived in the
ESL and latest results in other competitions.

6on6
The king is dead - Atleast the former line up of the current VAE and
former 141.et team who is still on the very top of our last series
ranking with winning against n1ce.it, a new season can bring a new team
up to the top. According to the choice of playable maps in the past, we
have decided to take in the one and only dusty and spammy map in ET back
into our pool. For everyone who thought karsiah is playable, we will
prove you how playable the old Oasis is. With removing Frostbite and
adding Bremen in the latest version, we hope to bring you up some hot
games with much of fun playing the cup on your own.

::Sign Up Open: 22.06.2007
Start: 24.06.2007
Structure: 3 Stages
Teams: Not Limited
Divisions: Not Limited

Stage 1 Groupstage
6 Teams in each group
4 or 8 groups each division
1st advance to playoffs
2nd and 3rd in Qualifier

Stage 2 Qualifier
16 Teams
Single Elimination Bracket
1 Match and the winner is qualified for the final playoffs

Stage 3 Playoffs
8 / 16 Teams
Double Elimination Bracket
Upper Bracket: Tuesday
Lower Bracket: Thursday
::
· SW Goldrush TE
· Bremen (b2)
· Braundorf (b4)
· Supply
· Radar
· Oasis
::SignUp

3on3
With multikulti winning against teh smileyz in the last season letting
elite and sTREETFIGHTERS right in the back, a new season can bring a new
chance for those who didn't get on the top yet. With a new chance of
winning, we have also included bremen as a 3on3 map to keep the map
pools as similar as possible.

::Start: 24.06.2007
Structure: 3 Stages
Teams: Not Limited
Divisions: Not Limited

Stage 1 Groupstage
6 Teams in each group
4 / 8 / 16 groups each division
1st advance to playoffs
2nd and 3rd in Qualifier

Stage 2 Qualifier
16 / 32 Teams
Single Elimination Bracket
1 Match and the winner is qualified for the final playoffs

Stage 3 Playoffs
8 / 16 / 32 Teams
Double Elimination Bracket
Upper Bracket: Tuesday
Lower Bracket: Thursday
::
· SW Goldrush TE
· Bremen (b2)
· Braundorf (b4)
· Supply
· Frostbite
· ET Ice
:: SignUp

Not so major competitions
2on2 is the future!
Right away nearly one year in the past we have started our international
2on2 ladder and bringing some teams up to have fun playing et together
with their best friend. To keep this in mind for everyone, we'd like to
present the one and only 2on2 cup.
Best regards
Aim is the one and only thing that matters - NOT. In a tactic shooter
like ET even 1on1 players have fun finding tactics and playing a shooter
to do their best on the most wanted deathmatch and objective maps.

::
Details for 2on2 and 1on1
::
SignUp 2on2
::
SignUp 1on1

Rules
With a new season, a new config gets released - not really. We will
stick playing with the European config set until we find new settings to
shock the whole scene together with the et-cup crew and other
organisations who are willing to cooperate.
One major thing most of the people have to watch is the screenshot-rule.
Within the ESL and in official matches, screenshots for GUIDs and Rounds
have to be uploaded on the website. Not doing so can follow in penalty
points.
Also, with forcing autorecord, every player must have ineye demos if
they are requested. Admins can request demos randomly as well as the
opponent, who does not need any reason for requesting.
During the first stage of each cup, there will be one match each week.
The maps will be forced and the teams have to agree on a date right
before the start of the matchweeek. The admins will force a date if
noone agrees. If a team is unable to show up due to problems, they are
allowed to use their wildcard before the starting time of the match.

Where is the god damn IPS?
According to questions coming up each week, we are not allowed to give
any details about a second edition of the ESL IPS for ET yet. Please
stay tuned and stick praying for us getting atleast one major online
tournament with prize money back up soon.

Coverage
With GIGA2 and
GamesTV.org we will bring you the
hottest action of the most important matches live every week's Tuesday.
In addition to this coverage you can feel free to request your very own
ETTV on the GamesTV.org website.
In addition, we will bring you the recent updates right here on
Crossfire to keep everyone uptodate about the summer's one and only ET
series.

::
ESL Newspost
::
SignUp 6on6
::
SignUp 3on3
::
SignUp 2on2
::
SignUp 1on1

Additional note for banned players
The reason to ban by MBI / MBL entrys (with different other matches in
the check) is easy preventing a banned player to keep on playing. To be
save, we stick banning them for everyone with a suspicious entry. Still
everyone can appeal his ban by submitting a support ticket:
Support form
After the 4 weeks, the ban can not be apealed anymore - the cheater
rehabilitaion will be the only possible way to go afterwards, this will
take 3-4 months.
» read more on Splatterladder-Forum
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Written by Splatterladder-Forum, Jun 10 2007 at 13:51

ET: Quake Wars
On EnemyTerritory.com it's now available, under Downloads > Fan Site Kit, a new version of the official Fan Site Kit (V2.0).



Details: ZIP Compressed File - 51,4 MB
It contains Screenshots, Vehicles, Classes, Logos, Website Design Elements and many other things!

You can download it for free from EnemyTerritory.com.
» read more on Splatterladder-Forum
Written by Splatterladder-Forum, Jun 04 2007 at 14:55

League


Im proud to present You the Burner RTCW Cup powered by PowerMauerClanGermany.
Do you also wallow in old memories?
Showtime from PMCG got a great idea to bring back these old memories!
Let´s start a 6on6 RTCW Cup in hopes to see some nice matches in WTV and have some fun.

You can signup your team till 17.06.07 here: http://www.pmcgclan.de/rtcwcup/

I hope we'll receive a lot of sign-ups and it will be a great event!
This cup is covered by WTV and Shoutcast.


Cup Informations:

» Mode: 6on6
» RTCW Version : 1.41b
» Rtcw OSP Version: 0.9


Mappool:

mp_beach
mp_base
mp_ice
mp_village
mp_aussault
te_frostibte

Additionally the Community can vote for 2 more Maps - check the Cupsite.

I hope we will have another enjoyable event, the signups have been openend, good luck & have fun to everyone.

#burner-cup.rtcw @ Quakenet
RTCW Cup
» read more on Splatterladder-Forum
Written by Splatterladder-Forum, May 25 2007 at 00:34

ET: Quake Wars
Playing Enemy Territory: Quake Wars Introduction

Enemy Territory: QUAKE Wars™ is the ultimate strategic shooter: an objective-driven, class-based First Person Shooter set in the Quake universe. In the battle for planet Earth, you must choose your side and your role in the battle.

The two playable armies in Enemy Territory: QUAKE Wars are distinct from one another, creating a totally unique gameplay experience based on which allegiance you select.

The Strogg: An invading force with a single goal, to destroy humanity via Stroggification, and the advanced technology and weapons to accomplish it.

The Global Defense Force (GDF): Earth's only line of defense, set out to protect their home and her inhabitants with their military arsenal.

On each side, you must choose what role you want to play on the battlefield. Every mission and objective requires different capabilities and the best players do specific jobs to help their team reach ultimate victory.

Welcome to Enemy Territory: QUAKE Wars. The greatest war ever fought awaits you. This first installment of Playing the Game should help prepare you for what is to come.



» read more on Splatterladder-Forum
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Written by Splatterladder-Forum, May 23 2007 at 22:28

Splatterladder

Charwoman Ilse is
preparing for dust
bunnies hunt.
There she was once again, the dragon-lady of IT. Our charwoman Ilse was working in our server-room this morning. We had always a bad feeling about letting women deal with our technology, but she had heavy buzzwords on board, like emancipation, equality and sentences like: 'I have cleaned computers already when you were still shitting your nappy!'
Well, from that on she kept the dust bunnies out of our server-room. Today she let flow her creativity and thought she should look into the harddrive if there is not one of the dust bunnies hidding. You know already the result. But in return you can now see yourself in the harddrive-case and check your 'look' and that is also important. Says Ilse.

We injected the backup from this morning into the database, so all data should be recovered. At the moment the SL is running on half of its power, because the disc-array is synchronising itself. This could take several hours, but after that, the SL runs with its usual speed. Meanwhile Ilse gets a crash course for handling the serverroom so she can return her nickname 'datadestroyer'.

Further on have fun with the SL!

P.S.: Of course ladies can handle technology right, but not Ilse!
» read more on Splatterladder-Forum
Written by Splatterladder-Forum, May 08 2007 at 20:13

ET: Quake Wars
Enemy Territory: Quake Wars is now available for PREORDER!
Today you can reserve your Nickname so nobody can steal it!
Preorder is available on http://www.enemyterritory.com/ by clicking on Pre-Order Now.
Of course, The WI Pre-Ordered ET: QW, and here it is the content of the preorder pack:
  • Two cards for collection of Enemy Territory: Quake Wars;
  • One exclusive poster of Enemy Territory: Quake Wars;
  • Unique Code for reserve your game nickname.
And here there are some pictures of the preorder pack:

EXCLUSIVE PHOTOSHOOT from AmCorp for The WI and Splatterladder
Enemy Territory: Quake Wars
A Game by idSoftware developed by SplashDamage

Copyright 2007 by idSoftware, Inc.
» read more on Splatterladder-Forum
Written by Splatterladder-Forum, May 07 2007 at 19:34

ET: Quake Wars
A new video of Enemy Territory: Quake Wars from ID Software Co-Owner and Splashdamage Chief
and also developers of RTCW:ET and ET:QW



"A Behind The Scenes look at the development of ET:QW"

Link: Yahoo!
» read more on Splatterladder-Forum
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Written by Splatterladder-Forum, May 05 2007 at 22:30

RtCW/ET
Published on 5th May 1992, today Wolf3D have its 15th birtyday!
happyb.gif Wolf3D!
Something about Wolf3D:
Wolfenstein 3D (originally Wolfenstein 3-D, commonly abbreviated to Wolf 3D) is a video game that is generally regarded as having popularized the first person shooter genre on the PC. It was created by id Software and published by Apogee Software on May 5, 1992 for DOS. The game was inspired by the 1980s Muse Software computer games Castle Wolfenstein and Beyond Castle Wolfenstein.
Read more on Wikipedia

» read more on Splatterladder-Forum
Written by Splatterladder-Forum, Apr 20 2007 at 09:40

ET: Quake Wars
This is an interview with Paul "Locki" Wedgwood, the owner and creative directory of Splashdamage.

Q: How big is the installation size of the final game?
Locki: It will all match to one DVD, but we dont know the exact installation size yet. It also depends on how big your cluster values are set to on your harddrive and if you are using a FAT32 or NTFS partition. But it will definitly fits on one DVD.

Q: How big is a average Map which is using the Mega Texture Technologie?
Locki: A normal Megatexture starts at about 6 GB Source Image. Its 32 000 squarepixels large and that includes various properties. We compress that to a file which is about 300 - 400 MB per Map. This will use abour 30-40 MB of Memory in the game itself. Thats a brilliant system beacause we are starting at 6 GB and at the end it just uses about 40 MB of RAM on your computer.

Q: is it possible to disable the vehicles that you dont have any vehicles on a normal map? A lot of our users are playing RtCW and W:ET since years. they like to have the same feeling to play like in their old game.
Locki: There is no mode to play our maps without any vehicles. But we have some maps in our game which are comparable with the old W:ET or RtCW Maps. Not every map features the same vehicles and for sure not the same amount of Vehicles. Some Maps have more and some have less vehicles. But to accomplish your targets you always have to be on foot. The vehicles can't help you there. So we have a lot of Maps which are focused on foot-combat.

This is just one part of the interview, read the whole interview here on Sl.Forum!

» read more on Splatterladder-Forum
Written by Splatterladder-Forum, Apr 16 2007 at 20:27

Splatterladder
At the moment we are testing a small change in the session-rating calculation. These changes should stop the 'noob-bashing' practised by skilled player because we won't support such behaviour with good ratings. We took notice of this phenomenon especially in combination with 2.55 servers and relating to this issue there have been some discerning posts in the forum. We decided against an additional handling of the 2.55 servers or even an exclusion because we do not want to censor or intervent in the rating. Same calculation for all is our motto. That is why these changes are active for all servers, whereas 2.55 servers should be mainly affected which attracted our attention making 'noob-bashing' possible.

P.S.: 99,9% of all players should not be concerned by the changes.
» read more on Splatterladder-Forum
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Written by Splatterladder-Forum, Apr 14 2007 at 18:36

ET: Quake Wars
According to an interview in the May issue of PCGamer Quake Wars will have bots, developed by John Dean, creator of the Fritz Bot mod. John Dean has recently joined id Software. Together with this news, Splashdamage also relased other informations.
The Video of this interview it's avalaible here; you can also see this video by streaming it.

Description:

An interview with Paul Wedgwood, the owner and creative designer of Splash Damage, discussing their upcoming game "Enemy Territory: QUAKE Wars". The interview runs for 23 minutes and is presented in 720P High Definition video.

Paul discusses the bots that will be included with the game, community features such as statistics tracking, how the closed beta is progressing, what competitive features will be included, the major improvements the game has seen since QuakeCon, designing an appealing game for everyone, the name registration system, and how Wolfenstein: Enemy Territory's success will have helped Quake Wars.
» read more on Splatterladder-Forum
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